Delay in quick find - xbox settings

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: Xbox
  • GAME PLATFORM: Xbox Series X
  • OPERATING SYSTEM: Xbox

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

There is

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Quick Find Press/Hold Behavior setting
  2. Switch from (Press - Cycle Single Units / Hold - Select All (Global)
  3. Switch to (Press- Cycle Single Units/ Double Press - Select All (Local) / Hold - Select All (Global).
  1. Switch back and forth you will notice a second delay between the instant reaction from the previous select (Step 2) to a second delay mentioned in Step 3.
  2. You have to test it on a controller to notice the difference between using the settings, videos don’t really showcase the delay due to not showing the time of pressing input commands. I’ll show both video of both settings below.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Quick Find snap should be instantaneous upon clicking quick find buttons.

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.