Greetings fellow Empire-builders and conquerors. Today, I want to open a discussion on Demolition ships and how they need to be buffed to nerf Fast Fire Ships.
For context, I am a water-map lover. I enjoy fighting a good naval battle, even in a medieval videogame like Age of Empires 2, where water battles are not as exciting as land-battles are.
For me, I love the rock-paper-scissors element on water: Galleys defeat Demos, Demos defeat Fire Ships, and Fire Ships defeat Galleys.
…but the issue that I have here is that players seem to always go for massed Fire Ship navies.
I have played opponents on water maps who will ONLY train Fast Fire ships, and yet even though I made demos, that player will still beat me on water, even if I created my own Fast Fire ships and Galleons (in one particular example, I played a Diplo match with a mixed navy of Fast Fire Ships and Galleons mixed in with some Demolition ships as Italians, fighting an enemy opponent who was Teutons and kept making only Fast Fire Ships and Cannon Galleons. That player consistently beat my navy regardless)
It is also annoying, that Demo Rafts feel a bit underpowered–at least to me-- in Feudal Age water warfare. Nearly every player I see in HD and DE now always trains Fire Galleys. Hardly anybody bothers with Galleys anymore (unless you are Vikings, as they cannot train ANY Fire Ships)
To make matters worse, the Demo is a unit that you lose after it attacks which means you have to train more demos or other naval units to follow through with thier attack. Whether it be Demo Raft, Demo Ship or Heavy Demo…you are trading wood and gold cost to destroy enemy ships at the same time, losing your own ship.
So I have a proposal to making Demos better at fighting off massed Fire Ship navies:
- Make Demos lose their gold cost but have increased wood cost, like the Persians Castle Age tech for Persian archers. (make this an Imperial Age tech that has to be researched at the dock) This is so that for late-game battles, Demos can be better at defeating Fire Ships. Also, you are not wasting away valuable gold.
OR
- Lower the gold-cost of Demo ships by a small amount.
My point here is that the main, number one unit that is meant to effectively counter Fast Fire Ships, be buffed. I want to see massed-Fire Ship navies not be so prevalent in AoE2 naval gameplay, and achieve some more balance on water.
Now if you could, do comment below what you think about the current water-meta. Do you agree with my proposed changes to Demos? Do you have a different proposal in mind for Demos or other naval ships?