Devs please, i need your help with one little issue with malta

I want to start saying that thanks for the work that you are doing with this game. You are putting a lot of enthusiasm and it shows.Now i going to start with my little issue.

These are the maltese hospitaliers:

The maltese have a card in fourth age that provides them with a charged shot and 20% of range armor. This is a very good card.

Whats the problem? The problem is that with these card hospitaliers seens like that :joy:
Knights 2

By chance, with the church card (Teutonic, have a improvement that give them -20% speed and +25% damage and with it, they seens like that.
Knights 3

Whats the problem? That the church card is too bad. They only gain 5 damage and lost 20% of their speed… 20%!!! They shouldnt lose more than 10% speed. They shouldnt lose more than 10% speed for 5 damage. With this update they become literally useless. But is the only option to make the hat disappear.

So i want to ask you for two possible solutions.

  1. That the initial card (Dignatarios dont give them a hat.

  2. That the church update would be better. 5 damage cant to cost 20% speed.

Thanks for your attention :blush: