I want to start saying that thanks for the work that you are doing with this game. You are putting a lot of enthusiasm and it shows.Now i going to start with my little issue.
These are the maltese hospitaliers:
The maltese have a card in fourth age that provides them with a charged shot and 20% of range armor. This is a very good card.
Whats the problem? The problem is that with these card hospitaliers seens like that
By chance, with the church card (, have a improvement that give them -20% speed and +25% damage and with it, they seens like that.
Whats the problem? That the church card is too bad. They only gain 5 damage and lost 20% of their speed… 20%!!! They shouldnt lose more than 10% speed. They shouldnt lose more than 10% speed for 5 damage. With this update they become literally useless. But is the only option to make the hat disappear.
So i want to ask you for two possible solutions.
That the initial card ( dont give them a hat.
That the church update would be better. 5 damage cant to cost 20% speed.
Thanks for your attention