Diagonal Gates cannot be build despite tiles not being occupied

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • **GAME BUILD #: v101.103.54800.0 (#185872) 25465371
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Diagonal Gates cannot be placed, if their 2x2 corners touch anything (buildings, units, trees). Affects all types of gates

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Create a Scenario
  2. Press CTRL+A to show hitboxes
  3. Place a diagonal gate as seen in Images
  4. The gate cannot be placed if it’s 2x2 corner hitbox touches the corner of another building
  5. On the opposite if the gate is build first, then the other building can be built. If you then delete the gate, you cant build it where you just deleted it. This is why I believe this is a bug.

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?

The 2x2 Hitbox of the gate not being bugged

:play_button: IMAGE

:backhand_index_pointing_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

If you were to delete the two gates at the top, you wouldnt be able to rebuild them at the same spot. If you build another house above those two gates, that would work however.

Reddit post (video showcasing the bug) with my explaination highlighted in the comment section: