Dire wolfs are targatable but missiles goes behind them without hitting them, range behaviour strange

Game Version:

  • Build: latest
  • Platform: Steam
  • Operating System: Windows 10

Issue and Reproduction:

Shoot dire wolfs, every hit goes behind them. Melee attacks works. Range attacked works but it kinda doesn’t sometimes. It is weird.

ATTACHMENTS:

I think video renders more (photon man is attacking the first selected unit)

Ele archer arrow randomly works after a while, around 20 sec ( in casual 1.5 speed)

This bug is still present. @GMEvangelos


(this is video, copy link and open new tab if it doesn’t work here)


(this is video, copy link and open new tab if it doesn’t work here)

1 Like

I think it’s been like this since Age of Kings. It’s a weird unit. Apparently it’s coded similarly to a building instead of an animal? It would definitely be more useful for scenarios if it were a stronger wolf, like the alpha animals in AOE1.

But the range unit behaviour is really weird. At 1.5x speed, the elephant archer will deal damage to it after like 15 secs. Or if i just change angulation.