Disabling Units doesnt disable the the Upgrade the Unit needs

:arrow_forward: GAME INFORMATION

  • BUILD #: 4##### All
  • PLATFORM: Steam /
  • OS: Windows 10 /

:arrow_forward: ISSUE EXPERIENCED

:question: DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.

The issue with this is, that you can’t disable Upgrade to MAA, or any Upgrade of a Unit for that matter. You will never be able to create a Barrack where you can do nothing in Feudal Age.
There will always be “Upgrade to Light Cavalry” or “Upgrade to Paladin” even tho the Unit itself is disabled. It’s not possible to create a Feudal Barrack without a function.
Since you can’t train the Unit after researching its Upgrade, disabling e.g MAA should also disable the MAA Upgrade, or you simply add it to the list of Techs that can be disabled (in Case someone doesnt allow MAA but Longswords are ok)

Basically the Techs for Unit Upgrades are missing in the Options -> Techs

:arrow_forward: FREQUENCY OF ISSUE

:question: How often does the issue occur? CHOSE ONE; DELETE THE REST.

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:question: List the DETAILED STEPS we can take to reproduce the issue… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Open Scenario Editor
  2. Disable the Unit “Man At Arms”
  3. The MAA tech is still available even tho you cannot create MAA due it being disabled

if you disable the unit man at arm, it only disables the unit not the tech.

and the tech man at arm re-enables it. you will need to disable BOTH the unit and the tech. if scenario editor doesn’t allow disable techs, then u need to use a mod to do so.