Am I mistaken or are they pretty much useless compared to Men-At-Arms?
All comments welcome.
Am I mistaken or are they pretty much useless compared to Men-At-Arms?
All comments welcome.
It’s extremely potent when used against infantry focused armies. Good if you’ve been making cavalry in feudal and they are countering with spearmen. It’s also really only effective if you mix in other infantry with it, so that it’s harder to target fire or so that the opponent can’t use attack move with their archers as successfully.
Byzantine western mercenary contract is extremely powerful when mixing landsknecht into their infantry mass. OOTD gilded landsknecht will make armies disappear in a few swings. They excel at raiding as well, with 1 or 2 you can clear a mass of villagers in a wood-line or on a mine before the opponent can respond to their units being under attack.
If used as the only unit in an army they won’t do very well at all. They are squishy and vulnerable to ranged attacks. They fold under springalds, so if you have an opponent that is spamming them using 2-4 springalds will wipe their army.
Very helpful, thank you. I’ll have to experiment with it’s ‘area of effect’ ability.
When the Landsknecht was designed, HRE had a lot of gold due to the cathedral’s 300% relics. However, since the cathedral was nerfed, this unit is unviable in most situations, as it will consume all of your gold. It’s better to try another unit composition. So, to answer your question, despite being the exclusive unit, it’s a poor unit because it costs a lot of gold.
I did at first, because I liked using the HRE from the first season through the fourth, creating 5 soldiers in batches all the time… but then playing HRE became very simple and you only had one strat, so I switched to other, more fun civs like the English, Mongols, then Malians, Ottomans, and the expansions ones… Currently, I feel like they should give more love to the HRE with more UUs and make the landmarks of this civ more varied, depending on where the landmark is, you receive UU from that Germanic state, as happens with the Templars, for example:
Aachen Chapel: Carolingian units (Franciscan throwers like the Frankish Throwing Axeman from AoE 2)
Meinwerk Palace: Saxon units (the Goth Huskarl from AoE 2)
Burgrave Palace: Bavarian units (the Settler Wagon from AoE 3 but renamed as Villager Cart) (It costs twice as many resources and population, but it builds twice as fast and takes half the time to create a normal villager, so it would be similar to the OoTD villager)…
Regnitz Cathedral: Frankish units (Mercenary Royal Cannons received from the French like happens with the Byzantines, but in Castle Age?)
Elzbach Palace: Palatine units (or ultimately, the ability to batch-create Black Riders and Landsknechts armies, like the English Wynguard Palace)
Palace of Swabia: the ability to create Burgundian Coustiliers, Swiss Pikemen, and Teutonic Knights of the Teutonic Order
That’s about 10 UUs for the HRE, and it makes it more dynamic…