Are they a ranged scout line? yes
Does this new scout line have a bonus against cavalry? yes
Won’t that make them broken? considering they dont have stables, no, they won’t
Can they slow other enemy units on impact? Against cavalry only to keep them balanced
How on earth are this things balanced? the proyectile is slower than the average arrow, if you can dodge arrows pre ballistics, you will dodge them easily
Cost food and gold as the eagle line? Cost much food and a little stone
I’m in favour of QoL additions like autoscout, etc.
I’m also not categorically opposed to new combat mechanics. they just have to pass two checks:
-the new mechanic has to feel like it could have been in aok
-the mechanic can’t be a gimmick. (by that I mean that the mechanic has to significantly impact how the unit is played)
eg. seargants building donjons is fine by me.
eg. obuch’s armor shredding got close: the mechanic feels like it could have been in aok, unfortunately it barely affects how you play the unit
coustillier’s charge attack is also close: the charge significantly influences how you use the unit, unfortunately it feels very “DE-feature-creepy”. no way a unit like this would have been in aok.
yea the TO didn’t consider the many ways a ranged attack could be abused in the early game to disrupt enemy buildorders.
And if we would solve all these issues - then there would be the legitimate question why we added a ranged scout in the first place.
However. The thread gave me an idea. There could be a UT that gives the scout cavalry line either a ranged charge attack or even a ranged mode similar to the damage output of a trashbow. This could be a really interesting UT design for a CA civ that has no strong lategame/burns fast through their gold (which I admit would be an odd design. But interesting.
Micro, the same way a good player quick wall against a scout-MAA rush, just micro away from the painfully slow proyectile, the whole joke of the boleadora is to if succeeds landing on the target it also slows them for a few seconds and only against cavalry
About the boar thing, if you can’t secure it with the town center after the last patch, well…
If this unit becomes a regional unit, it would also be cool to give the Mapuche people a Horse Bola Warrior. It would be anachronistic, but at this point I don’t know if it matters, and it’s not like there isn’t a precedent.
Where in this whole post you see a sling?
The boleadora has a more widespread use, efective against cavalry, so much that it was still relevant during the XIX century
It’s only ethical if you say so am I right?
the only antiethical thing around here is your concept of fun
Not to be rude, but what is the point of getting a new engine if you want them to make everything with the old one in mind?
Just to clarify (again) that I’m not a fan of every gimmick, but I really don’t understand being so restrictive