Following the initial discussion, I wanted to share a clearer look at how the three major gods are conceptually structured in Echoes of the Abyss.
This isn’t about balance or final numbers — just the high-level roles that define each primordial.
Nyx — Primordial of Cosmic Night
Focused on mobility, vision, and aerial presence. Nyx shapes engagements through positioning and control of space rather than raw damage.
Tartarus — Primordial of Chthonic Depths
Built around sustained burn damage and pressure that emerges directly from ongoing conflict. His influence grows where battles are constant and unavoidable.
Erebus — Primordial of First Darkness
Centered on attrition and ephemeral forces. Erebus slowly feeds on death across the battlefield, turning prolonged engagements and deaths into mounting pressure over time.