Hello,
So in the triggereffect there is an option ‘Modify Resource’ in which you can change a lot of things. Among them you can ‘set’, ‘add’, ‘multiply’ , etc the armor and attack.
My question: What are the corresponding numbers for the kind of armor or attack?
By default i believe it sets to ‘0’ but is that melee or piercing armor or attack? And what kind of armor/attack corresponds with ‘1’, ‘2’ or ‘3’ or any other number.
Attack/Armor classes :
Unit classes
- 1 - Infantry
- 2 - Turtle Ship
- 3 - Base pierce
- 4 - Base melee
- 5 - War elephant
- 8 - Cavalry
- 14 - Predator animals
- 15 - Archer
- 16 - Ship
- 17 - Ram
- 18 - Tree
- 19 - Unique unit
- 20 - Siege weapon
- 23 - Gunpowder unit
- 24 - Boar
- 25 - Monk
- 27 - Spearman
- 28 - Cavalry archer
- 29 - Eagle Warrior
- 30 - Camel
- 31 - Anti-Leitis
- 32 - Condottiero
- 33 - Anti Gunpowder*
- 34 - Fishing Ship
- 35 - Mameluke
- 36 - Hero and King
Building classes
- 11 - Building
- 13 - Stone defense
- 21 - Standard building
- 22 - Wall and gate
- 26 - Castle
You can check it at the aoe2 wiki Armor class | Age of Empires Series Wiki | Fandom
1 Like
Thank you, this is very helpfull.