For context, a higher rated player or team beats a lower rated one, they gets less elo than if they beat a higher rated one, vice versa.
However I think the elo deduction/gain is a bit too much when unbalanced games occur.
My 1v1 is about 1450 and team elo around 1150. I struggle to increase my team elo because frequently (insanely frequently) I match with very noob player on my team. I usually get 500 to 600 team elo players. It is impossible to carry them because they are using full treaty deck and don’t attack at all. Even opponent is a 1000 to 1100 team it is impossible for me to 1v3 or 1v4.
Thinking I shouldn’t lose a lot of elo points because our average rating is so much lower, but i end up losing 9 points. I have encountered even worse teammate or stronger opponent when I lose 5 points.
My opinion is when the elo gap is so huge it is extremely unlikely we win if opponent internet doesn’t drop. Why are we still losing elo? It should be maximum 1 or 2 points or no points at all when the gap between teams are so huge.
I see a lot of players with much higher team elo than 1v1, but for me I can’t get pass 1150 no matter what despite my 1v1 is around 1450 (1457 currently).
This is annoying but I don’t really care too much about elo, but rather the kind of games I am getting because of this. if i stay at low level I will always match with noob teammates, and I keep losing elo if I can’t win with them against a team of my level, then I will never get out of this cycle which make team game a disaster for me.