Empires Brawl: Game Mode

Greetings ladies and gentlemen.
I have returned after a great long while to inform you that I have an announcement to make regarding my latest project.

The Game Mode is called “Empires Brawl”
It is currently in the works and is in Closed Alpha testing as of now.
We are currently in version 0.4.5 with out release.

I will leave a quick overview and a “tutorial” for the mode to help you understand what this new experience is all about.

Why have I waited this long?
There has been some frustrations around Tuning Packs as you all are very familiar with by now.
They always break and they always don’t want to update.
However, since one of my most desired Civ is coming here “Scotts” I am excited to work on something that I believe all of you would enjoy as much as we have in our early tests.

I really hope this Game Mode pulls in a lot of attention and interest from you all, and I do hope it will be to your likings.

So how does the mode work?

It’s very straightforward, you build an army and try to destroy the enemy keep.
If it’s an even group match e.g. 4v4, then whoever is across the playing field of yourself will be your “main” opponent on the field. You will likely stack with your allies and become a stronger wave.
Everything costs Gold and nothing else. You have villagers but with a limit, they get more expensive each purchase.
So trying to hold centre control is where your main economy will be built off of.
It’s a Tug of War “Auto Battler”.
You simply place your units and let them do the dirty work.

At some point we are looking to allow you the Leaders to have control over their abilities only. This way you can make very valuable strategies and take control of the battlefield.

Civilisations (when fully ready) in version 0.5 will have a lot of their stats for units changed.
This way there will be some Civs if you come across as something specific, will be HARD countered no matter what you do, so you can only delay their victory and work with your allies to navigate the troubles.
Some Civs will be an all rounder, making it not super effective but not weak either against all other Civs.

I would like to share more with you BUT, where is the fun in that?
Enjoy the experience from learning from scratch and testing your capabilities.

Thank you for sticking around with me and my group.

Our Discord link: Empires Brawl - AOE4
If you have ANY suggestions we are all ears and you are more than welcome to share.
We also have a BETA Tester role which is limited time. Once testing is over, you will no longer be able to get it.

HINTS

  • Middle control is more important than villagers early game.

  • Balance your army size and upgrades.

  • Stacking with teammates can be deadly to enemy.

  • If you are winning your wave, countering the next wave will help your teammate.

  • Optimise your unit composition base on each interaction. Observe your battle.

  • Scouting enemy base with “Scout” ability in Town Centre can help you counter their army early.

  • Selling “Deleting” units returns 50% of spent resource. Can be useful for emergency strategies.**