This actually could be it
i m bored of this endless waiting
A lot of games are on dale up to that date
My mouse is tired to click every 2 mins the page of steamDB, facebook and this forum just to see any news…
Hm, you’re right, I didn’t know. But the other games are somehow tied to a “Fighting Game Sale”. I don’t think AoE fits in that category.
Interestingly the link @FurtherLime7936 provided has a few locked internal patches, one being called ca_test and the latest one being called nightly release build from dev.
Hmmmmmmmmmmmmmmm
same, i m refreshing pages for 3 hour every 2 minute
Just wait guys. It will come when it’s ready.
I can do this all day.
But I can’t do this all week…
In trailer of anniversary update you can heard from BBQTurkman " We are making AoE II bigger than it ever was ".
Making AoE II bigger is not balance changes. There are many things that we don’t know. They showed only new civilization picker, Battle Royale mode, Empire Wars on ranked and thats really all.
In game data recently 3 new campaign files were added. 1 have 6 empty folders ( 6 missions ) and other 2 have 5 empty files ( 5 missions ).
I really hope for Lithuanian campaign too ! The campaign against Teutonic Order.
AoE II is set in medieval age, but yet it lacks the biggest european medieval battle - Battle of Grunwald 1410 where Polish-Lithuanian forces crushed Teutons.
Apparently, the patch will be out the 17th.
What? Translate please.
Did they change the Berber TB?!
I have the feeling it will be released on Monday.
Thanks ALOT you are doing the job of the dev team almost and better than them in terms of providing information, now we want TRANSLATOR!
Hoh boy, Aztec, Bulgarian, Celt, Korean, Goth, Indian, Lithuanian, Portuguese, Tatar, Turk changes as they were shown during the BR tournament confirmed.
Koreans new Castle Age tech for +2 Watch Tower line range costs 300 food/300 wood.
Shotel Warrior costs -5 gold.
Squires buff: Infantry move 15% faster, up from 10%.
Khmer Battle Elephant movement speed is still +15%. No other visible nerfs.
Feitoria nerf: 0 melee armor, down from 3 melee armor. EDIT: The “0” I saw is actually the building’s attack value 11. There are no Feitoria changes visible on the tech tree screen.
Think I saw a 15% speed bonus with squires instead of 10%
-50% food cost on blacksmith and siege workshop techs
Unique Techs:
Stirrups (Cavalry attack 33% faster)
Team Bonus:
Blacksmiths work 80% faster
Cavalry Archer buff confirmed here
Arambai stats remains the same
about time on cav archer buff. either reduce frame delay or give something extra to it.
now… any mention on bug fixes?