Extended UI - appreciation

As someone who has been advocating for the unit UI in AoE2 to be similar to that in AoE4, I am elated to see it come up. Let us see what’s up:

  1. Different attack icon for pierce attack: This one really goes under the radar, because many people assume that all ranged units do pierce damage. This will help differentiate TA, Gbetos, Chakrams, and especially Mangonels and Bombard Cannons which deal melee damage at range. Though, I must point out that there are some units which deal both types of damage, but the UI only shows the higher one.

  2. Decimals allowed in range: This is minor because the only unit with non-integer range is Fire Galley line, whose range is being increased from 2.49 to 2.50.

  3. Minimum range: Yes, finally!! Something which is really important for siege.

  4. Blast radius: It’s okay I guess, will help you check for Warwolf and Druzhina. I say okay, not great since different types of units have different types of blast attack.

  5. Speed: Yikes! The most important parameter missing till now.

  6. RoF: The second most important parameter missing.

  7. Aura: I hate this one. It is of no practical use how many units are receiving aura from you, but might be good on the Monaspa.

  8. Regeneration: Another good one.

  9. Work rate: I guess it matters only for civilian units and Serjeants, but it’s great to have. Certainly one of the most important in the early game.

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everything they included is good, but i was hoping we’d have the unit bonus damage in here as well, its nonsense to have to guess that or use mods to see

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Wiki has these new UIs. Is it available in the next update?

this part is UI in aoe2 og and HD
not DE

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In addition, DE still behaves the same as civs belonging to one Architecture style (e.g. Aztecs, Mayans and Inca) have the same base UI + a unique icon

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Don’t Mongols and Huns have different architecture but the same UI?

Good question, I can’t remember rn… I know that Mongols use the East Asian one whereas Huns use the Central European one

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Yeah I just remember their UI both having the Nine Yak Hair banners poking out the side.

No. Each civilization in HD had its own UI design, which is no longer the case in DE.

BTW, I’m the one that created that article initially.

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I will go check right now, and come back with my results.


Yes, they are the same, only with different art in the middle.

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Ha, makes me wish Huns also changed their architecture style

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:eyes:

Yes. Go on…

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“As someone who has been advocating for the unit UI in AoE2 to be similar to that in AoE4, I am elated to see it come up.”

Come up where? What is the source for any of this? Please provide context for posts like this, don’t assume everyone knows where to get all the inside information.

Quite disapointing the devs abandoned unique UIs. The old designs would be easily ported to DE with just a little effort

Although tbh the devs arent doing new architectures either so its just the way it is I guess

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it is coming in the December patch - source public update preview. Sorry for this, but this is something even non-insiders know.

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Fun fact or sad fact - Today I just learnt that Malay UI is a picture of Dravidians UU Thirisadai.

Thirisadai are modeled after Malay’s UI ship

Perhaps the right way to express my statement. :laughing:

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