Extreme bad villager pathing (replay attached)

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: Latest
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10 / Windows 8 / Windows 11

:play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

extremely poor pathign when task a villager to build something very close, walks the opposite way unsure if sheep’s hitbox make it somehow turn around, but plenty of space left

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 50% of the time / matches I play (FREQUENTLY)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. download the replay
  2. use lock view mode on
  3. at start of game about 10 seconds in, I sent 4 vills forward
  4. my POV finds 2 sheeps at bottom of screen so I task a vill happen to be close to build something there to also get the sheep
  5. soon as I place foundation you can see for a split second vill walk directly in the opposite direction as if theres no path to it, and with POV locked you can see I didn’t click it away

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?

proper pathing
villager extreme bad pathign.aoe2record (8.6 MB)