[Feature Request] Independently adjust In-game HUD scale

The interface option in game allow us to adjust the HUD scale for unit command bottoms, unit stats, minimap, score ; spectator control panel, overview, minimap, score, global-queues

The problem for me is when spectating a game, I would like look at the overview, minimap, global queue and score at the same time. However I am stucked in a dilemma and i’m forced to compromise because of this thing :

  • if I upscale HUD, the score and global queues overlap each other
  • if I downscale HUD, the overview numbers and the minimap appear too small.

Is there a way that the game implements a way to control their scale independently?