February update Has siege tower behaviour changed?

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • **GAME BUILD 2022 february 12 now
  • GAME PLATFORM: Steam /
  • OPERATING SYSTEM: Windows 10 /

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Not sure when it changed but the game gives “Not enough room to unload unit” when just ONE unit is on the opposite side. It used to be different with batches of 5-6 units unloading simultaneously without any issues.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

It never happened before. But after recent updates it happens all the time. I first encountered it in a random game match, then double and triple checked it in the editor. Happesn 100% of the time

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Load 5-6 units into a siege tower.
  2. Try unloading them through a wall
  3. Only 1 unit will unload. Others will wait until you move that one unit. Very rarely as many as 2 units would unload.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?
All the units (or at least 5-6) in the siege tower unload simultaneously. Siege tower was underused as it was already, it sucks even more now. Please make it usable again soon. Thanks.

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

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Yeah! I have found the same problem. Can you fix it, please?

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Yes and another thing to note is, you can not hop over a wall if the enemy has placed an unbuilt foundation on the other side… Im talkn bout just placing a house foundation. To your perspective it looks like you can cross but if there is a untouched foundation on the otherside there is no space to cross over. This was very frustrating. Lost a rush because of this to a quick waller who didn’t even manage to get the foundations touched.

Hi @L0omaster !

Sorry for the delay. We are now tracking this issue with siege towers that unload only an unit :smiley:

Also @EntireDuck31681 thank you for pointing out this. We are now tracking too that foundations can block an unload! ヾ(^∇^)

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