GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 169123
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
When I set attribute for archers and cavalry archers with attack reload time below 1 second, the actual fire rate of these units is faster than the desired fire rate, and the lower reload time the more severity it has. This issue has occurred since last build.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST !
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e!
Here’s the steps to reproduce the issue:
-
Modify attack reload time via trigger or XS scripting, for example, 0.7
-
Shoot something in test scenario and time the shooting interval with your phone
-
Compare the average interval with the reload time set before
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
Fire rate should be the same as shown fire rate