First 2022 AoE III civ DLC speculation

Are Danes and Poles real empires though
(This is tongue-in-cheek) yes they were empires but on such a different scale to other European empires

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Mi idea para los polacos, es que fuesen escogiendo mas su representaciĂłn cĂ­vica, me explico ya que durante el periodo del siglo XVIII y XVII fueron muy conocidos como la manco comunidad polaco-lituana, y creo que su avance de polĂ­ticos seria interesante si le dejasen escoger entre 2 polĂ­ticos polacos y 2 lituanos, cada uno darĂĄ ventajas respectivas una tecnologĂ­a Ășnica y una unidad o edificio Ășnico

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That would be the main reason. Though historically speaking it also wouldn’t make sense to have as many civs. Power was more concentrated in the early modern era.

Here are my top civs I’d like to see in AOE3DE:

  1. Brazil
  • I agree with you many of you here that US (Ango-speaking), Mexico (Spanish-speaking), and Brazil (Portuguese-speaking) would round out the post-colonial American nations very very well :smiley:
  • Not having Brazil would be quite erroneous
  1. Safavids (Persians)
  • IMHO, the camel units of current Indians makes more sense for Safavids, especially Bactrian two-humped camels
  • Persians should have some access to elephants but defintiely not their mainstay
  • Similar to Ottoman janissaries, Safavid mainstays should be the Qizilbash and the Tufengcis
  1. Turks/Turkics/Turkic Khanates/Timurids
  • there are already Tatars aka Siberian Tatars in the Historical Battle “Chuvash Cape” with Yermak Timofeyevich

  • Basically they’d be like Lakota but of European/Asian civs

  • Like Lakota, these Turkics were powerful enough to withstand Russian imperialism/colonialism and Safavid/Persian encroachment well until the 18th-19th centuries with surviving Crimean, Kazakh, Kalmyk, Khivan, and Bukharan khanates. Actually, Bukhara was powerful enough to snag Mazar-e-Sharif and other Afghan possessions away from the Safavids

  • In 1571, 80K Crimean Tatars with 33K irregular Turks + 7K Janissaries reached and burned Moscow.

  • 1644: 20K Tatars raid southern Russia, capturing 10K captives.

  • 1645: Tatar raid captures 6K captives. It is claimed that the Turks encouraged these raids to obtain galley slaves for a war with Venice to mount the invasion of Crete and fall of Candia which ended the four and a half centuries of Venetian rule in Crete, and brought the Ottoman Empire to its temporary territorial zenith. So thanks to Turkic Khanates (namely Crimean Tatars and Nogais)

  • In 1709, the Crimean Khan hosted King of Sweden Charles XII after he disastrously lost against the Russians. Both the Crimean Tatars and the Ottomans helped Sweden and were allied with Sweden against Russia. The Russian army was surrounded by a superior Turkish-Tatar army and was forced to agree to unfavorable peace conditions, according to which it returned the previously captured Azov to the Ottoman Empire.
    -TLDR: In short, the Turkic states beyond Ottoman lands were still valuable actors on the regional stage, usually as allies to the Ottomans and as enemies to the Russians (though some like Christianized Chuvash and Buddhist Kalmyks played both sides or tended to favor Russia more against their neighboring Muslim Turkic states).

  • Suleyman the Magnificent’s mother was a Crimean Tatar princess, daughter of the Crimean Khan, so Genghisid royalty. So in this direct way, Suleyman combined both the Ottoman and the Genghisid dynasties into one, which may explain why he was so boisterous (couldn’t sit idle for long)

  • Hopefully they can draw inspiration and elements from AOE4 mobile Mongols

  • Most famous or powerful leader would probably be Ulugh Beg of the Timurids with his Observatory as a Wonder/Landmark, Registan in Samarkand, Khiva and so on

  • Similar to Hausa/Ethiopian influence system and aging up by allying with specifics peoples, I could see a similar mechanic to ally with the Crimean Tatars, Nogais, Kazan Tatars, Kazakhs, Kirghiz, Uzbeks, Kalmyks/Oirats, Bashkir, Chuvash, Buryats, Tuvans, Khivans, Bukharans, Uyghurs and so on, to capture the diversity of the various Khanates and Turkic-speaking peoples

  • Russia does have access to Bashkir and Kalmucks (Kalmyks) units already so the devs are aware of this
    -As an ethnic Kazakh, yes I’m most biased towards this one.

  1. Polish-Lithuanian Commonwealth
  • Winged Hussars in this game would SO rad! I know they’re cards for the US strangely enough, but they warrant their own civ
  • Revolution could be the Cossack Hetmanate for example
  1. Austro-Hungarians
  • IMHO, they’re different enough from Germans. They should field more Hungarian and Balkan units, especially the Croatian Grenzers, Bosnian Panduks, Wallachian Boyars, etc. the current lack of which is jarring to me. Basically fill out more of the Central and Eastern European roster. This could be a nice DLC for Central-Eastern Europe with Austro-Hungarian Empire and the Polisth-Lithuanian Commonwealth.
  • To me, Austria-Hungarian Empire makes more sense than Italians as a separate civ because during this time Italy was for the most part dominated by Austria-Hungary
  • Italy as a revolution for Austria-Hungary makes perfect sense though

5B) Sicilians (Kingdom of Naples) Italians: The only Italians I’d get behind as a real power are the southern Italians on their own

  1. Danes
  • With Norway as a Revolution available to both Danes and Swedes
    Also, there was this Danish king who became a pirate, so so Baltic type piracy units/techs/gameplay could be fun!
  1. Kongolese
  • If you look at the latest Lake Victoria map, Congo area is clearly mapped out, so at the VERY least, there WILL be a Congo map, I think, and then that begs another Central/South African civ to go along with that
  1. Koreans
  • There is already Korea map, so come on!
  1. Maori/Polynesians
  • Better as DLC with at least 2 civs to represent the area, plus many more Naval/Water maps
  1. Siamese, Burmese (South East Asia)
  • Sultanate of Malacca and others mentioned would be very fun and there were Dutch and Portuguese colonies set up throughout Southeast Asia

Also, European (Western, Central, and Eastern), Middle East, Caucasus and Central Asia maps!

Best!

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Brazil is very likely that the devs put them;the Persians too,the Tatars maybe they put them too but they would have to be those of Crimea, using the flag of the historical battle,and if not another civ of cavalry that they ended up putting would be the Mapuches, Poland-Lithuania has to put it yes or yes 
 so they could put together the bonuses of the Poles and Lithuanians of the 2 DE in a single civ
 Austria-Hungary is very unlikely at least in the short time,it preferable that they put a rework to the Germans; Italians will surely put them in a possible European dlc together with the Polish-Lithuanians or the Danes
 and with the other civs the same 
 will arrive in successive dlcs until completing the game


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Big list, some likely candidates. Some very unlikely.

Brazil seems like a likely addition and a serious possibility for the next DLC.
Persians likewise seem likely and are oft requested.

“Tatars” seems very unlikely. Not only are they allready referenced in both the Russians and Ottomans but they are more of a regional power. Not too mention we allready have the Lakota. Im sorry mate but I think the best you can hope for is a native post or a mercenary unit.

Poles. We all love the winged Hussar. I’d like to see them as well but won’t be surprised if they get the native post treatment.

Austro-Hungarians is discussed to death on these forums and elsewhere. If you have a HRE themed German civ youre not gonna get an additional Austrian civ. Especially not an Austro-Hungarian one, why would they limit their design options not only to the later stages of the Austrian Empire but also basically on their period of decline?

Naples/Italians. A popular suggestion but I’d consider them unlikely as well. Natives/Mercenaries or some new shipment for Spanish perhaps.

Danes are a good candidate and I’d like to see them as well. But won’t be surprised if theyre skipped tbh.

Kongolese seem likely, last patch added the Congo bassin map but there is no trace of Congolese natives or mercs as far as I know. A sign of things to come?

Koreans are kinda in the same boat as the Poles. Could be interesting, are popular but could also be represented with a native post.

Maori/Polynesians. I’m personally not interested, and I honestly never looked into them.

Siamese seem cool, certainly my first pick if they added a new Asian civ.

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The kingdom of Naples was part of the spanish crown, so actually it wasn’t indipendent and not that powerful.

If you have to pick a single state, I would pick Venice, since it was completely indipendent until Napoleon, it was a great commercial hub even after the overseas colonies, and was military quite good, since they went toe to toe with the ottomans in the Mediterranean.

But I would prefer they they would add the kingdom of Italy, similarly to the US, when a single non specified Italian state would age up by annexing (“freeing”) another state.

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It doesn’t need to be a non-specific state. Being Sardinia Piedmont under the label Italy would be accurate since it was the most powerful state and the one that initiated unification. And as you add more states they would come closer to completing Italy.

A similar setup for a Prussian civ would also work well. But for that to happen, the current “Germany” would need to be more explicitly labeled as Austria.

Starcraft and Starcraft 2 both RTS are the reason why gaming culture boom in Korea and the previous still has lots of fans for it. Koreans are huge fans of micro and AoE 3 DE has the most micro intensive units of all the AoE games even more so than AoE 2 DE. If the AoE 2 Korean civ was not rushed especially with creation of War Wagon as UU it would have been a little more popular there. Korean players I asked don’t even play Koreans in AoE 2 because of the fictional UU. However in AoE 3 DE, the devs can finally give us Hwachas and a good naval combat for the Turtle Ships. Turtle Ship can be like the Battleship for Koreans.

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Yeah, I made a similar civ concept some time ago, but people argued with good reasons that having Rome as HC would be more iconic than Turin, and Aldo that Turin would be a great age 4/5 age up, being at the time among the most industrialized of the italian states with Milan and Venice.

That why it would be better to have an unspecified state as starting, with Rome as HC, and then Turin, Venice, Milan, Genoa, Rome, Naples, Florence and Palermo.

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Being iconic is not the best reason to be home city. Rome was the finale of Italian unification and would be an even better Age 5 age up option. Turin was the capital right from the start and would be the most accurate.

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Agree, like estado of mexico for mexico civ, rome should be one of the age 5 cities for an italian faction, if we go the sardinia route then turin should be the HC, especially since turin isn’t really famous like other more known cities like milan, genoa, florence etc etc
 Having turin as HC would make sense, and don’t remove good choices for age up

Yeah and the age of empire series is famous for being always faithful to history and not bend or stretch it as it please
 :joy::joy::joy:

But seriously, technically Venice was the latest territory to be conquered by the kingdom of Italy if we don’t count the post WW1 territories, and yes Turin would be more accurate, but if the devs thinks that Rome would be more appealing to the wider public and would sell more, so be it, it’s a small compromise in exchange for support for the game.

Also, it would be a waste if the civ would only focus on sardinia and the years of the unification of Italy, and it would leave out all the renaissance period, another feature that is appealing to the wide public.

Anyway, this is almost pointless
 I don’t expect Italy to be the next civ


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I think like most people already say. We are not getting a europe civ becaus we al hope for a europe dlc. I think we get a new smal 1 civ dlc or a africa civ like kongolo and not morocco and this civ wil be free for africa dlc owners. If we get 1 civ new dlc i think that the civ wil come from north/ south america because we wil not get a dlc from that continent. And i think we get a middle east, oceani dlc later

.(i hope :slight_smile:
So i gues for money making mind set from the devs. We get canada or brazil or gran colombia.
But i like a suprise :slight_smile:

This is a really cool proposal. I had some reservations about the Tatars considering that they weren’t a major power, the campaign civ is pretty incomplete, and that I figured they’d resemble too much the Lakota (thus rendering them pointless), but this sounds like a cool way to make a unique cavalry civilization.

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I would prefer Argentina or the Mapuches but I think it will be Brazil, apparently it has a large player base so it would be guaranteed sales.

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In case the next civilization is from South America, I think it should advance in age based on immigration instead of the number of States/Provinces.

For example:
Brazil
Age I Germans, Spanish, Italians.
Age II Syrians, Lebanese, Italians.
Age III Germans, Lebanese, Italians.
Age IV Syrians, Spanish, Germans.

Source: InmigraciĂłn en Brasil - Wikipedia, la enciclopedia libre

PS: extra options could be added that represent the natives despite not being immigrants.

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Not only natives, but afrikan people, like YorubĂĄs and Angolans. Make a choice between cultures, not imigrants, will be very nice. Every age up u get close to some culture.

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When do you think the new civilization will come out? I believe that at the end of this month or the beginning of next

Porto has me kinda nervous this could be a longer wait than the previous DLC.

Realy want a Euro DLC later this year. 4 civs for 2022 sounds good.