Flying units are missing their spawn animations (e.g. Odin’s ravens no longer fly to the temple when spawning but instead appear out of thin air). Other flying units are missing their death animations (falling from the sky) and instead just appear/teleport dead on the ground (e.g. Pegasus)
This started with patch: 18.15886
Hi @EricGonzalezM !
I was not lucky reproing this issue, for me they are showing their animations fine
Let me know if you see this on future patches!
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Thanks, @IkoKnight The one that I can reproduce 100% of the time is:
- Start a new skirmish as Odin
- Build a temple
- You’ll hear the ravens audio cue
- No ravens in sight (they used to fly in from outside the frame)
- Ravens suddenly materialize over the temple after a few seconds (the time it took for them to fly is my guess)
On the other hand, the glitch is there but intermittent when ravens and pegasi die. They disappear from the air and show up dead on the ground instead of transitioning/falling to the ground. I see the animation sometimes, but I can’t find a pattern of when it happens. I think it works fine with caladria, dragons, phoenix, etc. so perhaps it’s only flying scouts?
Perhaps it’s a glitch only present with AMD GPUs? I have an Intel i9 + 6800XT combo. Default zoom, 4K at max settings. The animations were fine before the 18.15886 patch.