What would the pros and cons be if a technology was introduced that would allow a player to upgrade their palisade walls into fortified palisades? Apparently this tech existed for a while but was removed because it made games too defensive.
But let’s say it was introduced again. How would you balance it?
If it was researchable in the Feudal Age, it could cost stone in addition to wood (so it reduces your booming potential). Or, it could be an Imp tech that you research from the University (costing wood and food).
According to Cysion, the reason it was cut was because there was no good way to implement it without making the game too defensive. If it was available in the Dark Age or as a cheap Feudal Age technology, it would make the early game too defensive, but if it were an expensive Feudal Age technology or made available later, it would be useless due to the stronger units available by then.
I used it in my concept of Nubians, a civ that supposed to be defensive.
As a team bonus, the Nubians player and the allies can research Revetments from the Feudal Age at the TC after Loom is researched at a cost about 150 wood and 50 gold.
The cost of 150 wood and 50 gold could be a bit expensive in the early Feudal Age but would quite affordable when you can click the Castle Age button.
Rather, perhaps let the Town Watch and Town Patrol able to increase the attack of TCs in addition to the LoS, like the Town Watch can give TCs +1 attack and the Town Patrol can give TCs +2 attack. I feel the attack power of TCs is too weak in the later games even after the Fletching line upgrades are researched.
Even so, the Town Patrol should remove the gold cost, the cost of 300 food is already enough.
Perhaps there can introduce the next upgrade for the Town Patrol, named like “Town Defense”, no longer increasing the LoS but increase even more attack in the Imperial Age, and it can cost only food too so that the entire line cost food only.
Too expensive. If you’re researching it, you are very likely booming behind walls. 150 wood won’t be a good trade off to buy time because you may not afford TC.
For reference, Fortified Wall tech costs 200 food, 100 wood. Revetments cost shouldn’t be any higher than 100 resources in total. I’ll say 50 food, 25 wood. Or it can cost 25 wood, 25 stone. You are spending a small portion of stone to have a bet that you will get enough time to collect the stone back and still add 2 more TCs.
If they really need them (which I don’t think they would), Goths and/or Cumans could get the tech at a reduced price and research time, or even free once they build a university. (I think those are the only two civs without stone walls.)
I think you’re taking what I said out of context here. This followed on from my earlier suggestion:
If Cumans had access to the tech, they’d still need to wait until Castle Age and build a university to research it, but unlike civs with stone walls, it would only affect their (admittedly tougher) palisade walls – hence my suggestion of a lower cost.
If you think Cumans would have too strong safe booming potential because of this (I assume that’s your objection) then you must think Bulgarians have too strong safe booming potential already.
I’ll also point out that I said:
i.e. I don’t think Cumans (or Goths) would need fortified palisades even if they were introduced for other civs.
I do think they’re on-theme for Cumans, though.
Edit: actually, rereading my post, I don’t think you can have misunderstood the context because I even mentioned needing to build a university – so now I actually don’t understand what your objection could be.
Cumans don’t have a Guard Tower for a reason. The point is, after you’ve done Feudal Boom and your opponent is still putting pressure on you, you can’t just do University and get away by with a couple of techs. Either make units, or make a castle, or you’re dead. And it’s balanced that way, even if it’s extremely boring.
Edit. Think maps like Hideout, where pushing the Cumans is hard and in fact they are meta. I move the economy a bit while continuing to make even more tanky palisades.
Fair enough. Not sure I fully agree but definitely can’t be bothered with an argument about it since (a) I already said I don’t think Cumans would need fortified palisades even if other civs got them, (b) I’m not convinced other civs should get them either, and (c) the question I was answering was just about Goths and I only mentioned Cumans because they also don’t get stone walls.