Free Wagon unit from homecity when we send card

Hey!
I’ve been looking for information about this in Resource Manager and here, but I’ve given up. :sob:

Is there a list somewhere of all names for each unit type? Will they be available in the scenario editor? I really like a last mod that adds the arsenal wagon for free when we send AdvancedArsenal card and I would like to do the same with most of the type advanced cards now. I have no idea what name of the Trading Post Wagon is for the United States civ. that allows you to build a Saloon also and not only just Trading Post. :weary_face: I would like to avoid similar problems in da’ future so that “my” mod will appear faster

<techtreemods>
  <tech name="DEHCAdvancedSaloon" type="Normal">
    <effects>
      <effect type="Data" amount="1.00" subtype="FreeHomeCityUnit" unittype="deTradingPostWagon" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
   </tech>
  <tech name="HCAdvancedDock" type="Normal">
    <effects>
      <effect type="Data" amount="1.00" subtype="FreeHomeCityUnit" unittype="deDockWagon" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
  </tech>
    <tech name="HCAdvancedTradingPost" type="Normal">
    <effects>
      <effect type="Data" amount="1.00" subtype="FreeHomeCityUnit" unittype="deTradingPostWagon" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
  </tech>
    <tech name="HCAdvancedArsenal" type="Normal">
    <effects>
      <effect type="Data" amount="1.00" subtype="FreeHomeCityUnit" unittype="ypArsenalWagon" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
  </tech>
  <tech name="HCAdvancedArsenalGerman" type="Normal">
    <effects>
      <effect type="Data" amount="1.00" subtype="FreeHomeCityUnit" unittype="ypArsenalWagon" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
  </tech>
  <tech name="DEHCREVAdvancedArsenal" type="Normal">
    <effects>
      <effect type="Data" amount="1.00" subtype="FreeHomeCityUnit" unittype="ypArsenalWagon" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
  </tech>
    <tech name="DEHCREVAdvancedArsenal" type="Normal">
    <effects>
      <effect type="Data" amount="1.00" subtype="FreeHomeCityUnit" unittype="ypArsenalWagon" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
  </tech>
</techtreemods>

Personally, I just rely on the Age of Empires 3 wiki.

Soundz great, but I wouldn’t be posting about it on forum if I knew (understood?) how to use it properly. For now, I’ma just experimenting, trying to find the answer in other modz. Anyway, I’ve been using wiki sources since November 2025, when I started working on my first mod.