Yeah awesome post by Golden. You go in depth a lot which was interesting to read. The only thing that I don’t agree is that HRE,Rus, Abassid and etc are fine.
For me priest need to have totally different playstyle one from each other.
You said something for aoe3 which I didn’t played it but as someone who loved aztec I like how they dance for ceremonies and add priests to that., this was unique.
HRE even if they have “THE” different priest, I don’t feel like I am playing something unique.
Its basically same priest with aura ability. Both of them you will put them as part of the army and you do nothing, they just sit and heal/buff. Rus, same stuff, only that the guy is on horse. Could be much more interesting to inspire horses to go to war or maybe something with the animals because they were hunters.
When I first played Abassid I was so hype to convert units, maybe because I like to micro . When I understood you need forth age to get this upgrade to MAYBE convert one knight while 30 charge on you and archers shoot from behind with mangonels.
This upgrade is useless, maybe in really weird moments when some elephants are coming and you convert them but that’s it.
Ottomans have good card system and I really like it but still, same priest, almost same gameplay.
If the priest are like core support unit with different abilities, not passive but active, because passive ones just doesn’t change the way priests feel.
Atm there is almost no difference if you play Mongols and bring shamans with your army and playing HRE and getting unique priest with your army.
Absolutely the same.
The thing is there are so much stuff around priest that can be added it’s infinite.
Priest can influence, can cause fear in some people or give hope to others.
Can convert people to their faith or even at some “Holy” civilizations, priest have the power in their hands to start a war.
They can unite people or split them apart.
They can buff with so much different auras, because religion is not for a single person, it’s for the mass of people. So when you have buffs, debuffs, heals, you cure the peoples heart not going from one to another to stick them with bandage.
That’s a medic.
Shaman can do sacrifices like Celts in AOEO. Didn’t play much that game but there are some really interesting stuff. Celts can spawn dears to sacrifice them for different army buffs. Imagine that to Rus or Mongols.
Just giving unique command to your priest would be much more interesting than +5% bonus dmg.
Yeah you do more dmg but … meh
Next civ - 5%food cost. Strategy and economic wise would be huge ofc, but I won’t feel like my priest are unique, just some numbers behind my units.
Also something I would love to.
Relics are the most boring mechanic in RTS games literally.
I imagine if someone get relics to get 3,4 choices on the screen, the same how you age up in aoe 3, you choose your politician or tribal chief to give you different stuff. Now imagine something like that with relics, you get relic and you choose from couple different choices, heck you can even unlock mercenaries with that to add different units to your stable, barracks, archery range or maybe some mercenary building.
There is just so much that can be done.