Future DLC civ ideas

More Mexican civs: Tarascans, Zapotecs, Chichimecs, Tlaxcalans.

A split of the Teutons: German factions like Swabia, Swiss, Utrecht, Austria, Istria, Obotrites, Frisii.

African factions from the Sahel, eastern and southern africa.

Maybe a northern american civ like Haudenosaunee.

We might also be missing Thai, Venice, Danes,

They were pretty irrelevant until after Europeans

I’d add the mapuche just to have a Lautaro campaign. That’s enough of a reason imho. If it’s too out of the timeframe then you could add them in aoe3 but I think they’re fine in aoe2 as well.

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Tibetans
Jurchens
Khitans
Gokturks
Nanzhao
Tanguts
Uyghurs
Sogdians

Siamese
Chams
Javanese
Visayans
Moluccans
Mons

Kannadigas
Oriyas
Sinhalese
Nepalis
Kashmiris
Sindhis
Deccanis

Nubians
Swahili
Somalis

Kongolese
Shonas

Songhai
Kanembu
Mossi
Hausa
Yoruba
Benin

Tarascans
Mixtecs

Chimus
Waris

Serbs
Vlachs
Croats

Th Spanish civ on aoe2 is kind of a mess. The conquistador is basically a meme, as well as the unique techs.
Ideally, the civ should have been based on the Reconquista, with units line the Almogavars and the Genitours, but there isn’t much to do. It’s an iconic civ from the first expansion and I doubt any rework would be popular today.

Are you for real? That doesn’t happen. And you call me ā€œsillyā€'? You who doesn’t understand how mud bricks are made.

Completely beside the point. Aztecs were conquered and STILL fit in the game because THEY BUILT STUFF.

Getting cocky, aren’t we? I dare you to establish yourself here since you appear to know more about this topic than me.

I don’t understand why you people are so fixated with the Mapuche. I’ve presented a better option for an AOE civ, the comechingones. Give it some thought, won’t you?

According to who? What determines importance? Surely you can understand we are low on meso civs currently in game so another 10 or so would be very welcome.

Chimu, Toltecs, and Purepechas (Tarascans) come to mind.

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Ignoring the obvious bait.

Even saying the mapuche ā€œdidn’t build anythingā€ is patently false. They did build fortresses and they did build very large monuments too. You’ll probably be also glad to know a lot of mud was used in these :slight_smile:

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Yeah, a Pre-columbian America expansion with the Purepechas and Chimus and also a campaign for the Maya is one of the best ideas for the next DLC. That part of the world severaly lacks civs and one can clearly see that in the campaigns, especially in Pachacuti, where the only civ is the Inca. Also, it would be cool to have more civs without cavalry.

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Yes, I agree, which is part of the reason why I decided to devise an Oceania expansion. Also because the region is basically forgotten.

Yeesh things got spicy here 11. with my ideas (which i’m doing some work to hone and will post here when my next draft is sorted) I’m not trying to get to 100 civs, I think that’d be far too much. I’m just trying to cover some under-represented areas and major players that were left out, and split a couple I feel ought to be split. As for the few North American ideas i’d love to get a couple but Mississippians…there’s an argument but its a bit of a stretch for ā€œempiresā€ (I’ve tried to make the argument elsewhere and it got shot down), Puebloan probably isn’t feasible too; they did some impressive building things but never were into empire or nation-state building, and Iroquois came around too late for the time period we’re dealing with for AOE 2.

A tribe running about on the plains with few enemies and recorded history until the 1600s, outside of aoe2 time frame.

Also I’m getting sick of the diversity quota nonsense. No we are not going to add a bunch of natives for no reason Apart from them being native, get out.

Mississippians and there were one other from South America who smelted copper and stuff (I forgot).

Feel free to present your wanted native civs for me and I’ll critique each one

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I was toying with an Oceania idea as well but how feasible is it? I feel like you could maybe do Maori but beyond that again there really was never any nation building that I can tell. I get not every civ in the game had some vast empire but they were all nation building at some level, it’s hard to say many American or Oceanian cultures meet that same nation building mark.

300 aboriginal tribes who were probably the most unsophisticated peoples around at the time? How are they a good addition to the game?

Yes I’m aware there are others we could add but apart from Australia they are just tiny island people.

To be fair the main reason i’d like to see Mississippians is because as someone from the US (European heritage i’m not native American) i’d still like to see my physical corner of the world represented a little bit even if my European ancestors are already. I don’t really care about diversity quota personally. I still am not sure even Mississippians pass muster though, and they’re the closest to doing so north of Mexico.

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Yes I already said I’m fine with them too. They had technology, land, big population etc

Ah, sorry, I wasn’t sure if you were saying you were ok with Mississippians or if you thought even they weren’t feasible but just the least bad.

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This line misses the point. The diversity issue is entirely about gameplay. I dont really give even half a damn about American peoples or those of the Steppes or African and South Asia.

But I do care about Camels, Steppe Lancers, Eagles and Elephant units getting more time to shine.

Very. Both the Polynesians and Micronesians make sense as civs, as the Polynesians had the Tu’i Tonga Empire, Rapa Nui, and Hawaii, as well as the Maori of course. The Micronesians had the Yapese Empire and the Saudeleur Dynasty. The people of Rapa Nui might’ve interacted with the Incas, and it’s possible the ancestors of the Polynesians traded with Arab merchants. Either way, the Micronesians were invaded by the Spanish within the AoE2 timeline. Another civ that is more of a stretch is the Melanesians, mainly representing Fiji, but also the Kingdom of Kaimana, which interacted heavily with the Malay. It’s mainly included to give the Polynesians a rival in the campaign. A fourth civilization would be the Filipinos, who of course interacted greatly with the Spanish and Malay.