Future of Native Americans

Guess what I hate that they combine multiple tech buildings into one church or monastery which gets stuffed with totally irrelevant techs. I think they should be split into more dedicated buildings.

So you can write a new thread to propose it. If it’s from an influential and renowned person like you, the devs would definitely implement that immediately.

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Or you can just adopt a more relaxed approach, and not try to find offenses around every corner and expect the world to cater to your feelings. The church techs are here to stay and i wouldn’t want it any other way.

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Tbh I was kinda thinking that Medicine Dreamers could be an upgrade/rename to the Healer, similar to Master Surgeons, enabling the Medicine Camp as a lateral alternative to the Field Hospital.
Double-Women would probably be best as an upgrade to the Khuwa that improves their speed.
Winkte could be a military scout, with promotions available and function as the spy unit for the civ. A card would be needed that would change the already-available Scout into a cavalry unit.

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Says the one who gets so offended and enraged and spent hundreds of posts making analogies with real slavery and racism, because native Americans no longer dance around fires in a video game (while the version that they do still exists)

The world does not cater to your feelings. Surprise. And it seems it neglects your feelings MORE than some others’.

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Show just one racist post i made. I dare you.
I’m offended by hypocrisy - like including minor issues because they fit the general zeitgeist, excluded major parts because they don’t, and all for political reasons.

If you wanted to buff lakota - how about reversing the changes they did in DE? How about giving them stronger cav like they used to? How about giving them back the name everyone knows? If you argue that they’re in a bad spot, fair enough. But then also acknowledge the DE rework is directly responsible for it.

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I am 100% for refocusing them as a cavalry-oriented civ. It’s bizarre on every level that they’re as reliant on infantry as they are.
The name change? Only if you’re fine with renaming every European civ in the game to “Europe” as well.
“Sioux” can refer to… the Mandan, the Omaha, the Lakota, the Dakota, the Nakota, the Cheyenne, the Osage, the Blackfoot, the Plains Cree, the Anishinaabe… etc. There’s about twenty major tribes that the word “Sioux” can refer to and has referred to in the past.

The origin of the word was the Ojibwe, who used it to describe any plains person to the west of them.

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You’re making analogies with true racism when all of the topic is about giving some people a more accurate depiction.

But the world does not cater to your feelings!

Guess what there one was a name for a certain people that everyone knows and now it is considered inappropriate.
The society evolves, not catering to your feelings. In case you don’t know.

So nerfing French cuirassiers is also political?
Removing 3v for British is also political? Giving them back is also political?
How is balance changes even related? It happens every time everywhere.

It’s quite common that the self-proclaimed politically incorrect people tend to have a much stronger sense towards politics than eveyone else.

They could let a million other name and appearance changes pass.
But when a change is made to the native Americans or some other people that were historically discriminated: no CANCEL CULTURE! POLITICAL CORRECTNESS! HYPOCRISY!

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So buff the stats? Why not?

The name change? Only if you’re fine with renaming every European civ in the game to “Europe” as well.

So like germans, that feature prussians, austrians, czech, poles, hungarians, bavarians, fris, etc? Where the devs already said that a split will never happen? Ok.

Germans as a name is well-known, same as indians, same as sioux. If you want your civ to be popular, you have to cater to the common populus.

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While we’re here, I’d actually like to talk about the Community Plaza from an in-game standpoint. Does anyone actually like this feature of the native civs? I feel like it’s pretty counter-intuitive and just not very engaging to use. Are you in a fight? Use the War ceremony. Booming/Massing? Put it on harvest ceremony. Literally anything else? Keep it on Gift ceremony. Healers were overnerfed because of treaty, Warriors(militiamen) are barely useable because of Aztec, and the only Firepit unit that feels worth making is the Tokala soldier, and Skull knight(only because wp, would not take villagers off gathering for this unit unless its team game cheese). Because you have to use villagers for the Plaza, which in almost all cases in this game, your villagers doing anything other than gathering is almost always a bad thing, your eco will fall behind just for using your civ bonus.

I feel like if we removed/reworked the Plaza it would free up ALOT of power budget and ideas to make the native civs feel more unique. The Plaza alone already causes balancing issues for the devs, units like the Eagle Runner, Arrow knight, or Musket Rider receive undeserved nerfs just because of the strength that war ceremony gives them. It’s just not fun or engaging to use, and doesn’t even feel really rewarding unless it’s Aztec doing a wp boom.

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No. Me mentioning the confederates isn’t racist. The mere fact that you think confederates = racism already shows your political bias. What if i want a more realistic opponent while playing the usa? Huh?

The society evolves, not catering to your feelings

Well obviously the reworked civs have the lowest playrate, indicating that the player base isn’t interested in your social experiments whatsoever. The original warchiefs dlc was received quite well.

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Yeah, I bring this up quite a bit. All the Plaza can realistically do is bring up various aspects of the Native civs to the baseline of your average European civ. It can’t do any further because it quickly becomes OP if it does, which makes it broken at high elo.

So basically, Native civs are jumping back and forth between which aspects of their civ they can temporarily pump up to baseline efficiency that other civs get permanently.

It completely removes their viability in treaty games because it hard-screws their economy past the mid-game. Not only are the Native civs generally lacking in Estate + Farm cards in the first place, but they’re also down 15 villagers from other civs that they have no way to make up for.

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Don’t pretend you didn’t say “Klan”.

That’s definitely NOT racist HUH?

Then what about playing a more realistic German in WW2 with concentration camps and SS?

HUH?

Because it was the only expansion.
And how do you compare the playrate of 3 civs out of 11 (with no record) versus 4 out of 20+?

That’s why this thread exists. Surprise.

And you’re so enraged by it.

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No, mentioning them isn’t racist. It’s part of history. The klan wasn’t much different in its methods to say, the oprichnik. The sole reason why they’re not in the game is because the devs are americans.

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I didn’t say you are racist.

I said

The thread is about “accurate depictions not being in the game”
And you compare it to “the Klan not being in the game”.

The latter is not a political, or historical, or whatever problem you name it. It’s f**king common sense of a 21st century human being.

Just another lesson that the world does not cater to your feelings.

BTW so all WW2 game developers are German?

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Im a 20th century human. So i might pass…

The latter is not a political, or historical, or whatever problem you name it.

You want “accurate depictions in the game”, then you also argue to include the klan too or you’re a hypocrite. I don’t want historical accuracy in the first place, I’m fine with made-up looking units and stereotypes, if those are plausible for colonial era.

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Who ever said totally exhaustively accurate depiction? British not having a samurai as regular unit is accurate depiction. Any sane person has the right to ask for it.
Native Americans not dancing around fire is also accurate depiction.
Does anyone say anything that it requires every single aspect to be exhaustively included?

BTW the world is run by such “hypocrites” who actually mostly care about what they care about.
It must be very difficult for an omnipotent impartial saint like you, but you need to get used to it. The world does not cater to your feelings.

I can also give you the example of a true hypocrite:
Someone who argues hundreds of posts but still claims he does not care about the topic at all in the first place.

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I take that as a compliment

Who ever said totally exhaustively accurate depiction? British not having a samurai as regular unit is accurate depiction.

Many such examples itt. I’m all for buffing the numbers but leaving the game as is, meanwhile others want a complete redesign. And the klan units wouldn’t be “exhaustively” different to oprichnik, just the american version. Why must we have oprichnik but can’t have klan raiders?

Someone who argues hundreds of posts but still claims he does not care about the topic at all in the first place.

I care to have the game have as little cancel culture and political correctness as possible. If that takes a hundred posts, so be it.

If the oprichnik targeted a certain race or a certain people, who still holds that self identity, and remains being discriminated to some degree today, then it is indeed a concern.

But it did not. The oprichnik was a secret police more than 500 years ago from a state that already disappeared, and was used to suppress ANY resistance.

You never answered my question: why do you think WW2 games do not let you build concentration camps? No matter how accurate it tries to be on the equipments and many other stuff?

You have your 2005 version where you don’t need to play with native American civs at all. Wouldn’t that make you happy?

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From my personal point of view I have always said that the gameplay is above historical accuracy.

And if they are going to be historically accurate, an ideological bias must be avoided as much as possible and done fairly, but always ensuring that the majority of players accept this change.

And I’m sorry if some are offended, but the American Indian civilizations of the old game commanded more respect for me and I have no doubt that they were more loved and played.

P.S: I don’t see a bad change in the name of units or aesthetics or some added cards, but changing a basic gameplay mechanic polarized several players.

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The new changes were poorly implemented. The Plaza needs to be abandoned entirely. If you’ll read this comment, you’ll find my concept for a new “gimmick” the give the Native civs that would feel more intuitive and natural to their gameplay and would be far less pendulum-ish in terms of gameplay execution.

The Hauds need to be able to mine, the Lakota belief against mining has no bearing on the Haudenosaunee. On the other hand, the Lakota belief against mining also forbids farming on a large scale, so the farms and estates should realistically be removed from the civ if the devs actually want to portray the religious beliefs of the Lakota.

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