From the screenshots, the freezes are due to heavy swapping.
On my system, with 2560x1440 high settings, during the benchmark the AOE process has a peak private bytes of :
16GB with UHD graphics OFF (so >=24GB RAM required)
24GB with UHD graphics ON (so >=32GB RAM required) : I’m sure this was similar at the end of the beta
Note that this is on a system with 32GB RAM, so perhaps the game allocates more memory if it tunes itself automatically.
I don’t know if there are options to use less memory, but there must be something, since most player don’t have 32GB. The +8GB for the UHD textures might be somewhat understandable, but the baseline seems too high.
I have the same issue, it’s only when I play games online. I have no lagg what soo ever during AI games and had no problem with the performance test. I have a 100/100mb internet connection which works just fine when I check on that during the lagg spikes.
And there is not even support in these forums man, i made a poll yesterday to revert to the other patch, the answer by the few that voted is NO, which mean most users here don’t even play the game, they just probably watch t90 and other streamers and they are happy cause they are watching the old patch not the anniversary one.
Game is unplayable and a disgusting experience full with stuttering, delay at commands and 10 fps multiplayer experience in 4x4 after 150 pop.