I did not play the game for a long time, I recently came back and realized that my fps are locked at 60 fps even with vsync disabled in the game settings. Before I managed to disable this lock on the control panel of the video card, but now, even disabling vsync there remains limited. I was wondering if an update was released that limited the fps or any help to solve this problem.
It’s an RTS game, not CS:GO you don’t need high frame rates. As long as the game runs without crashing, it’s perfectly fine.
thanks for the comment, but you didn’t answer my question: /
If you go to post 8 in this thread I’ve linked you’ll notice that a dev by the name of GMEvangelos stated they’ve capped the game’s frame rate to match the monitor’s refresh rate so if you have a 60 Hz display you’ll only get 60 FPS. Game capped to 60 frames per second, even outside menus - #7 by BenjLike
Oh, so they really updated. Thank you very much for enlightening me, dude. Sorry to take your time, thank you very much again, sorry if I sounded rude in my comment above.
It’s ok. (char limit)
Which gfx card do you have? Since the last Radeon software update I have been managing to get AOE to run at > 100fps. Previous to that I also couldnt find any way to exceed 60 fps.
Nvidia Geforce GTX 1050
On top of this most animation in the game are done by sprites. For example the archer attack animation runs at 43 frames per in-game second (=73 frames per second at 1.7 speed). Having a very high refresh rate wouldn’t even affect how these sprite based animations are shown. I think only the mouse pointer will benefit from running the game at higher fps.
Scrolling would benefit too.