GAME MAKERS NEED TO READ HISTORY PLEASE. INDIANS WERE THE PIONEERS OF WAR ELEPHANTS

Indians are picked by many people, even those who are not Indian, depending on the situation, and just because you have a huge number of people does not mean that all of them play the game.

weak? Indians? winrates disagree with you.
https://aoestats.io/map/arabia/RM_1v1

this game has NEVER claimed to be historically accurate, and even one of the best pros on the planet agrees that the Elephant Archer can be very good in certain situations, it’s just hard to get there. it’s not worthless.

that’s not going to be a big enough nerf to the civ. go look at how much Khmer has been nerfed.

cheaper villagers is always nice and helps more then you are letting on, it makes your gameplay smoother and helps you boom harder and faster.

they have all the other upgrades, they have a better villager boom, and they have sultans.

BBT are almost never seen in the game, but they get HC + range, BBC + Siege Engineers, and ECG for water play, far more then most civs get.

first of all, the win rates disagree with them being under-powered, especially in team games, where they are arguably the best civilization in the game.

second of all, every civ needs a weakness, and frankly i attribute most the weakness of Indians to Infantry civilizations to the fact that hand cannons are not performing well and need a buff.
as you can see others think the same thing about the hand cannon

also here is some mod posts talking about the Indian Elephant situation.

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