Issue:
While playing as the Greeks (the test that I have done where with Poseidon (the game when the bug was found) and Zeus) the game starts to get slower per villager praying at the temple. This issue is not tied to game length but the time the application itself has been left open as shown in the video examples where I tried to reproduce the issue.
Trigger Event:
Send 100 villagers, gradually as the game went, to pray at temples, the performance of the game quickly dropped.
Repro Steps:
- Play a game for an extented period of time (20-30 minutes maybe more or less)
- Send villagers to pray at temples, the more of them pray, the stronger the performance impact is.
- Task them to any other resource or leave them idle to stop the performance impact.
- Restarting the whole application will temporarily fix the issue.