Garrisoning an enemy ram in treaty deletes your units

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 43210
  • GAME PLATFORM: Microsoft Store
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

I was playing a treaty game as the Teutons and I had my units in their base before the treaty ended so I could snipe their castles, I was curious about what would happen if I were to garrison his rams but as I did so my Teutonic Knights started to disappear and when I looked at the population count I had lost 50 units.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Start a 60 min treaty game at moderate difficulty.
  2. Garrison an enemy ram before the treaty is over.
  3. Look at population count.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

I would have garrisoned his ram and popped out when the treaty was over.

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.


Can confirm it happens. Just tried it in a game, units disappear into thin air if you try garrisoning an enemy ram in Treaty Mode.

added it to my unofficial list of bugs too

1 Like

lol guess the enemy doesnt take prisoner, can you see if in reply, from enemy’s pov do their population increase? meaning if the garrisoned infantry became the enemys

I think I deleted the recording but all I do know is my Teutonic Knights disappeared into an alternate universe, never to be seen again.