Genie combat task diplomacy 2 hits gaia units

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: latest (PUP included)
  • GAME PLATFORM: Steam / Microsoft Store
  • OPERATING SYSTEM: Any

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

show in the red, combat task with option 2 hits neutral and enemy and it should exclude gaia. not sure how tthe game differentiate between neutral and gaia but presume that neutral = non-allied civs but also not enemy, while gaia = tree/mines etc

combat task with value of 2 still hits gaia stuff including tree and gold mines/cliff etc and should not be happening

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. modify an onager with combat task value from 5 to 2 in the box
  2. attack ground on trees, and it will still destroy trees even though it shouldnt hurt gaia

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

not hit gaia as its suppose to