Genitours cost too much food?

OK, I just design my own Genitour, how I think it would fit in the game (and could actually become a generic unit available to all but ofc the meso civs).

Genitour - 45 F, 15 W, 20 s -produced at stables
Armor Classes: Cavalry, Cavalry Archer, Archer
Benefits from Melee attack and Cavalry armor Upgrades, Husbandry and Ballistics (not bloodlines)
HP: 40
Armor: 0/3 pierce
Range: 6
Attack: 2 Melee, +3 vs Archers, +1 vs Cavalry
ROF: 3
Speed: 1.5

Elite Genitour - 45 F, 15 W, 20 s -produced at stables
Armor Classes: Cavalry, Cavalry Archer, Archer
Benefits from Melee attack and Cavalry armor Upgrades, Husbandry and Ballistics (not bloodlines)
HP: 50
Armor: 0/4 pierce
Accuracy: 100 %
Range: 7
Attack: 2 Melee, +3 vs Archers, +1 vs Cavalry
ROF: 3
Speed: 1.5

This way the genitour would excel against archers and cav archers, can herass low-armored melee units but should be careful. High-Armored melee units like the knight line would pose a big threat to the genitours, as they would take only 1-2 damage per hit.
With the other trash units the genitour would have an ambivalent status as the fights could swing in either direction depending on the masses fielded and micro. The best “trash counter” might be the skirm line with 6 bonus damage and +1 Range.