You are not wrong (again) about all those points, but that’s the dilemna I’m trying to point out -
A normal players will see he/she is going up against Russia. Defensive Age 2 activate:
"The correct answer to this play is ignore their outpost and go for Age III. They won’t be aggressive with 2 outpost because they spend 250 wood on something that can’t run to your base."
–> So both of us FF then. But,
“You will want to either deal high economic damage in Age 2 or end the game. If you do not deal enough damage, other civs like Spain and Germany are going to be a little stronger than you in Age 3.”
Like I said before, the turtling playstyle negates the Russian rush and is easy to do on DE maps. It’s not great plains on TAD where the starting herd is just 4 bison and the enemy is forced to venture out 5-6 seconds away from TC in late Age 2 (with dumb settlers pushing the herd back out in the open sometimes).
Why am I gonna lose an entire cossack just to whack a settler under TC or lose half its HP from the outpost? The TC outranges my strelets. I can’t take outpost down just yet. I can’t even pressure gathering settlers without losing a strelet or Rusketeer here and there because of the range.
But we decide to FF and the typical goon/skirm/falconet combo comes out. I know you insist saying that mass, upgraded strelets and cossacks are the solution. But if that were the case, then why does every other Russian player still lament on Russia’s Age 3?
Yeah, strelets are supposed to counter skirms, but that’s a joke in Age 3 as they kite you with 20 range and pick you off with 3 shots. Competent people know not to sit there with 20 skirms against 40+ strelet.
And yeah, strelets are supposed to counter goons. But goons will put up with strelets due to their relatively high hp to the strelet and the strelet still has awful attack. And they can run away from a bad situation and kite.
You suggest to close in on them, but good players won’t let that happen. Strelets can’t answer their counters.
You try to flank with cossacks, yeah, but goons are sitting the back waiting for you.
You send the 5 cav archers card, but even they can get kited by goons due to cav archers needing to finish the attack animation.
So I can’t win face-to-face, so I try to raid on the side. But that’s an expensive route and I would prefer using military cards on a different unit to defend against their incoming army. And it’s not a scare for players at this competitive level who are very alert and smartly have goons on hand.
In the midst of all this, I want to boom and I wanna make artillery, but with my settlers on food and wood to mass strelet, where’s the gold?
Since mass strelets can’t win against skirms or goons, I need to have some kind of stand-up army.
It’s too food-heavy and settler production is stifled (no boom). Age 4 is delayed from lack of food.
So yeah, I see the solutions you are trying to push, but it’s been tried many a times from my experience to do various things, but mass strelets isn’t the answer. Nor cossacks
"Now you are sounding like you want Russia to be strong at all stages of the game. This is simply wrong and you cannot expect this. Russia is good at early aggression and at a prolonged game, but they are weaker in the midgame compared to strong midgame civs like Germany or Spain. You just have to accept this."
Yeah, I totally get it man. Russia can’t be perfect, I do concur. But all I’m trying to convey again is that despite Russia’s strengths, its Age 2 isn’t that threatening, and its Age 3 is doomed as you can’t fight, raid, boom, or age. I do believe the civilization shouldn’t dominate every stage of the game, yes, but if the civ just simply can’t hold its own, then it’s more of a doomed design, and not a playstyle issue. Even in old forums back to 2006 for this game, you’ll see people talking about Russia’s trash Age 3. But back then, people mainly played maps where they only had 4 animals for their starting herd. Thus, the aggressive, containing playstyle was viable back then.
And it’s not a war of attrition if the strelets can’t kill (due to being kited). It’s literally jsut sending men to their deaths, wasting food lol