Twenty five bucks for a faction and some mods? Yeah, I don’t think so.
I agree WE pricing policy has been unreasonable for some time now.
I’ll add to that that tossing in the blood on death animations is a great example of monetizing things that should have been included in the base game. No one ever asked for the “revision” we were all given. I shouldn’t have to pay for a key visual part of the old game.
And I don’t like the gold buildings being used as a carrot either.
This is an expansion. The pricing should reflect the new faction and it’s associated content, like a campaign to learn its mechanics, and the new Greek major god. If this were AoE3, they released 2 factions for $10. They’re overpricing the core content and trying to upsell me with cosmetic “extras.” And here’s the worst part about it. I’ll be asked to pay even more if I demand to actually have a playable product when I pay for it. I have to pre-order to get the cheaper (still too high) price, and give them money for a product they won’t provide for 2 months.
It costs 50% more then the 2 other Pantheon DLC that are already out. What else did you expect?
Or is the pricing different in your region?
Regional pricing is a dying breed. 3DE without discounts is cheaper than both the new expansion pass and than base Retold on the current discount.
No one is buying the DLC civs individually. You could buy premium edition for $20 or upgrade to premium for $25, which got you a major god and 2 full civs. The expansion pack is $30, so $5-10 more, and only gives 1 major god, one full civ, and a mod that should have been in the base game; both have one blatant cash grab skin pack (legacy portraits versus ultimate fan)
No matter which way you slice it, the expansion pass is a bad deal in comparison. 20%-50% more for much less content.
It’s $34 in Australia with the preorder discount, $40 without, which I feel is a little steep, but not terrible. I’m completely disregarding the visual mods as providing zero value, but considering Demeter and the Aztecs.
A complete new civ like the Aztecs is easily worth $20, maybe $25, especially with a full campaign included.
A single new major god is probably worth about $10. That’s less than the price of one beer.
That totals out to $30 of value, maybe $35.
Yea.. I’ll wait for the 50% off sales in a year or two.
The last main AoE2DE DLC did also cost 20€ here but Alexander the Great was 15€ again.
But yeah it is kinda strange that the Premium Edition “just” costs 25€ while each DLC costs 20€ already. Would you have been happy it the Expansion pass would have been 25€ instead of 30€?
Not sure how you guys value games but a my weekly trip to the grocery store or eating out at a restaurant once costs me more then that. Though that might be cheaper where you live so yeah, it’s always relative.
i recall premium edition’s marketing calling the 2 expansions 15$ of value, but then they were suddenly 20$ when it was time to release them, this pass costing 30$ while gatekeeping the most requested thing that was asked for specifically in aoe4 behind it is just another classic microsoft maneuver, they’re charging you base game’s full price for stuff that in blood’s case could easily have been in the base game
Oh yeah bundle exclusive DLC are pretty bad and I’m generally not a fan of cosmetic DLC. They could have at least bundled the Blood DLC with the Aztecs.
Freyr is also exclusive to the Premium version which is the same kinda thing. Also not a fan of that either.
I need food to exist, so I can’t really wait for sale season on food.
I can do just fine doing something else than playing the new content in a certain game, saving some money for other stuff i want that are on sale now.
If it was 20 bucks it was very reasonable instant buy no brainer. 25 is fair, and can go either way. 30 just makes it feel meh. 5-10 bucks are not alot but i dont want to feel meh when I buy stuff.
Plus for my region its like 15% more expansive, which adds up.
The AoM community is very annoying: they want new content but don’t want to pay for it. AoM is not a popular game, unfortunately; it’s a niche title aimed at a nostalgic audience. They won’t make much money in terms of volume, so I imagine this will push the price up a bit. Here in Brazil, the price is R$100.00 (US$18.00) without any discount. Proportionally, the price is higher, but it’s clearly necessary to keep the game alive.
I agree with many of the observations made in this forum regarding the price charged for content that could already be included in the original material, but I think it’s worth trying to give the developers some credit in order to give the game more longevity, perhaps contributing to its continued existence.
I personally don’t see a big problem - yet.
Is it pricey? It just depends. Not cheap but its definitely not expensive and you support your - or one of your - favourite games of all time.
When i look at total war warhammer dlcs you pay also about 25 bucks for ONE race and “nothing” more.
when you look at cosmetics in e.g. league of legends you pay like 5-30 bucks for ONE (“normal”) skin. and you - for the lack of better words - “cry” about 30/25 bucks?! come on guys…
I partly understand still the criticism. everything gets more expensive. i also don’t bath in money at all. (i have an older laptop and live in a small flat LOL) but you have to set priorities. i would rather pay 30 bucks for a DLC for a game i like or even love than paying 30 bucks for some fun time with friends on a weekend or about the same amount for a regional comedy/music show. you pay also between 15 and 30 bucks for ONE temporary delivery service meal nowadays here at least where i live.
i tried to be as pictorial as possible here for you guys to understand me and where i’m going better.
pro tip/suggestion: you can still wish the DLC for christmas or gift it yourself if you don’t have a “santa”. (i for example will do this. ^^)
Well said. Even compared to aoe2 (also a pretty niche game), this game’s player base is small. It can’t make it back in volume. And even still, it’s really quite cheap. At $34 in Australia, three schooners (3×450 mL) of beer at most pubs will be more expensive than that. And this is having the dual effect of letting you play Demeter and Aztecs and helping to support the game into the future.
If not enough people buy this, we’ll go the way of aoe3.
I think AOMR going the way of AOE3DE… sadly, it’s inevitable. This DLC is ‘let’s do as little as possible for as much as we can get’. I’d say it’s the last shot at the low hanging fruit.
I agree with the points above.
Age of Mythology is a niche game, and sustaining long-term development with a smaller player base isn’t easy. Without volume, pricing and continued support inevitably matter more that’s for sure.
I think we all kinda agree that in the end, it’s a matter of perspective and priorities: it costs about the same as a night out with friends, a takeaway meal, or a cinema evening. That’s not extravagant if it helps support a game we care about.
Also buying it immediately isn’t the only option — waiting for sales or gifting it later is perfectly fine.
I agree, was about to type the same thing: my very cynical take on this - they’re just trying to cash out as much as possible while AoMR’s still relevant enough.
This is also evident by release estimates - apparently everything’s gonna be available in the first half of 2026. They’re trying to rush all this stuff out ASAP instead of taking at least some time. I guess this will go the same as other DLC releases so far - tolerable singleplayer content (okay, to be fair, Japan’s campaign was pretty nice), hopefully pretty fun and unique new civ (and new god for Greeks), but - riddled with bugs which will take weeks to fix, even if they severely hinder game’s playability. And at this point I’m not hoping for any QoL changes outside of cranking out new content, because with these release estimates they simply won’t have time for that.
I gotta say I’m really not a fan of this pack coming with only four DLCs, especially with half of them being cosmetics that should at most be free DLC.

