[Graphic - Minor] Possible mistake on Chronicles' Raider sprites assignment

Hey everyone.

Since the release of Chronicle DLC, I was wondering why the Raider (Hussar equivalent) had that strange attack animation of the horse rearing up and vertical slash attack.
While I was exploring some .sld files to see how I could use them for mods, I realized that the actual regular attack animation used by the Raider is his “AttackB” file, which is normally used for the Charged attacks. Infact, the current used attack animation reminds a lot of Coustillier charged attack.
The “AttackA” file existe, and seems to be on the regular sword slashing attack.

Lots of units released with Chronicles have both files available, and their graphics parameter are already in the dataset, so I thought it was a simple mistake where someone typed “_b” instead of “_a” for the dataset parameter.

Side note, the AttackA animation can still be used by using XS scripting to reasign correctly their sprites to be AttackA for AttackGraphic and AttackB for SpecialGraphic.

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