I’m curious what people think of the speed at which gunpowder projectiles travel. The proposed change is: all gunpowder units have their projectile speed normalized to 7 tiles/second. This is the speed that archers, arrow towers, and Spanish cannon galleon projectiles move.
For reference the current projectile speed (according to the wiki), approximate flight time at max range and implied new flight time for each gunpowder unit is:
Unit | Projectile Speed | Flight time change (max range) |
---|---|---|
Bombard Tower | 3 | 3.66s → 1.57s |
Bombard Cannon | 4 | 3.25s^ → 1.85s^ |
Elite Cannon Galleon | 1.95 | 7.70s^ → 2.14s^ |
Turtle Ship | 7.8 | 0.77s → 0.85s |
Hand Cannoneer/Organ Gun | 5.5 | 1.27s → 1s |
Conquistador | 5.5 | 1.09s → 0.85s |
Janissary | 5.5 | 1.45s → 1.14s |
^ These units fire in a very large arc so these estimates may be off more, idk if the projectile speed is ground speed or air speed.
Also for reference, arquebus (Portuguese UT) grants ballistics behavior and increases projectile speed slightly and this would still take effect after the change. E.g. Portuguese organ guns and hand cannoneers would have 7.5 projectile speed.
Anyway here’s the poll:
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- Bombard Tower
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- Bombard Cannon
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- Cannon Galleon
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- Turtle Ship
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- Hand Cannoneer
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- Organ Gun
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- Conquistador
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- Janissary
0 voters
Feel free to discuss alternative projectile speeds or what else to give the Spanish if every other galleon has projectile speed normalized.