I also agree about hand cannons needing “something” because they do feel a bit underwhelming currently. I have a slightly more unorthodox proposal which may or may not even be possible to code, but what if they made it so that HCs damage would increase the closer their targets were to them. It kinda makes sense considering getting shot by firearms is generally more devastating at close range and it kinda synergises well with with their accuracy incraesing at close range and the fact that they are supposed to be infantry killers who would be killed much quicker if they dared walk up to them. What do people think?
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