Hard AI stops playing mid game. No building, no unit production

Just played a game of 1v1 English (myself) vs French (AI Hard) on Hill and Dale with high starting resources. After a tough initial attack wave, the AI stopped producing all units. I think I have had this issue occur maybe once before out of maybe 2 dozens games.
I checked the post game timeline screen and verified that no units were produced after its initial attack wave failed.

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Unfortunately the AI is broken at the moment :frowning:

When AI has decided to surrender, but he still needs to play with you.

Thank you @conneronshort! We are working on some AI improvements, but we do appreciate the report. We’ll look into it!