GAME INFORMATION
- Build:
- Platform: Steam
- Operating System: Windows 10
- Gamertag: LOSER4ever
ISSUE
Describe the problem in detail (below). Please limit to one issue per thread.
Making stables enabled for Meso civs from Genie Editor does not uncross the stables from their respective tech trees UI.
Another issue I found, which maybe the reason for hardcoding the cross, is:
Usually in the tech tree tab of Genie Editor, units and buildings are linked to the Technology making them available. In case of the stable, it is linked to the Technology making “Archery Range available”. Since Archery Ranges are available to meso civs as well, it won’t be showing crosses and that would have been the reason for hardcoding.
REPRODUCTION STEPS
List the steps to reproduce the issue… Be descriptive!
Here’s how to reproduce the issue:
- Modify Aztecs to have stables in Genie editor.
- Load the dataset from Standard game menu.
- Select Aztecs in civ.
- Click “Technology Tree” button and scroll to stables.
GAME FILES
Include a OneDrive or Google Drive link to a SAVE GAME or REPLAY FILE of the game where you encountered the issue.
IMAGE & ATTACHMENTS
Attach a SCREENSHOT, VIDEO, DXDIAG .TXT FILE, or CRASH/GAME LOGS (if relevant).