Has RedPhosphoru quit Aoe2 after Market Fc nerf?

I dont see him playing Aoe2 It would be sad if the devs dont consider innovative people like him while changing the meta.

He said himself that market nerf hurts his counter more. Because the best counter is to buy up quickly.

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Because a lot of people consider new successful strats as exploits rather than new strats. That’s sad

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Hera also said, that the Market change actually hurts only if you fail to make a blow to your opponent’s economy, because it’s now harder to normalize your economy after, @HestiaAoE. So the actual strategy hasn’t been affected much, @ScorpKing @wiraqocha9917 .

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People sometimes seem to forget that there is such a thing called “real life” which sometimes just doesn’t allow you to spend time in leisure.
Phosphoru played a lot of games after the patch, but only 1 in the last week.

I’m pretty sure he will be back and show that he doesn’t need the market at all.

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i do tend to quit for a while if my fav thing is nerfed

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The Phosphoru strat is toxic and frustrating, so eliminating it from viability is a good thing.

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Its not toxic nor frustrating just unconventional and strong against widely popular minimum risk passive gameplay. Its still a bit imbalanced in some settings but nothing more than Mongol lancer play, Frank knight play or Britons archer line range. Absolutely should not be eliminated.

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If I were the repeated victim of Phosphoru strats online, I would leave and never return. It’s horrifically one-sided and has little counterplay.

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I dont get why you care if you dont play competitive

Its also just ad one sided as Turks in Arena

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Because I feel bad for the victims of the strat. Phosphoru videos are fun to watch, but imagine how the opponents facing him might feel. It’s not fun to be trampled on with a cheesy strategy that can’t easily be countered. I know because that’s happened to me.

Here’s the thing, those are much more predictable. Even for newer players, those units are either iconic or advertised as part of the civ’s main identity.

With this strat, it’s basically unreadable to players who are not terminally online. That’s not fun to play against.

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You see… Phosphoru has a winrate of 50 %. And he plays the same opponents over and over again.
Most of them were on both sides of the results.
And as most Phosphoru games only last like 20 Minutes they can just requeue and get a new match.

I find it very telling that almost everyone that is argueing against the phosphoru actually basically never has faced that strat. Where are the 2k3 elo guys complaining about Phosphoru?
They don’t complain. Because it’s fine to them.

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Cool, cool. What happens if he plays different opponents unfamiliar with the strat? They face a nigh-unbeatable and simply unfun opponent all because they don’t watch T90. Does that sound like a good time? It’s a great strat to mess around with against friends in closed lobbies, but leave it out of ranked, where you’re likely to do more harm than good discouraging newer players.

Its easy to counter if you are not too greedy and scout your opponent. This strat makes the game more fun and unpredictable and losing is not a bad thing. Its just another strat. I have used this strat on ranked multiple times and win is not guranteed.

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What’s simply unfun is the masses of wannabe hera “hamsters” that flooded high elo play.
The whole meta had to adapt to that. Now everybody has to make these super optimized timing based buildorders cause the reality is:
With the traditional builds the hamstering is unbeatable.

Why we don’t tal abou that?

Phosphoru hasn’t had any forced influence on the meta. The Hamstering which is way, way less fun to play against had.
Let’s start talking about the hamstering.

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Complain from a few redditers should be taken with a grain of salt. It wasn’t broken or ridiculous. Many people have shown how to counter or play against it. You only have to be aware of the possibility and not play the regular passive feudal meta.

There’s nothing to consider a “victim” or anything. Some build hard countering the meta forces players to adapt and do something different. This brings back uncommon strategies and that’s good. Game shouldn’t always be about doing the same meta all the time.

Its predictable now. But when the Mongol fc lancers build first came in, it was a nightmare.

The strat itself has been nerfed to quite some extent. And I’m in favor of nerfing gunpowder unique units default stats as well but this issue is just being unfamiliar to changes in the game. You could say the same for any civs or unit lines getting buffed as well. Probably also the reason why newly released civs and their unique units appear overpowered to such players.

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It’s still “advertised” on the civ bonuses.

This strat does not have any “prior warning” like that to expect it.

Most likely. But I still think that a strat that gets castle age units vs feudal ones (who basically can’t fight them) as 100% part of its game plan is something newer players will find less fun than any of the alternative strats listed.

As when you see “X advanced to Castle Age” when you’ve just hit Feudal, there’s a big “well, I’ve already lost. I must be awful at this game” feeling which can really put people off playing. I don’t think keeping something like that in the game is worth it.

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I think most players are way more mentally stable than you attribute him.

Also - as pointed out so many times already:

All the phosphorus will get to their final elo very quickly at which they lose and win 50 % of their matches. Meaning in the vast majority of the games the matchup is quite even and the timing differences are not as massive as if phosphoru himself would play against a 800 player or whatevere.

There’s a lot of attributing here. And still theres almost no complaint of people which have a lot of experience against this strat. How often do you encounter a phosphoru on the ladder even?

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Mongols got lancer much before the fc lancer rush became popular. Lancers were bad for quite sometime and when they got buffed, this build came up. Pretty sure not many saw it coming when people started doing the fc lancer build.

Once again its just the first time thing. Even today if you did something unusual and off-meta, you might have a good chance of being successful because its unexpected.

That just implies its a huge skill gap, and you’re extremely weaker than your opponent. X doesn’t advance to castle age when you’ve just hit feudal. X hits feudal 2 mins after you’ve hit feudal while playing meta. If you’re reaching feudal with 23 pop and trying to do scout rush, you need to improve.
And this “I must be awful” kind of feeling is a common problem around 1k elo because there are players with 1k games at 1k elo and with 0 games. There’s also smurfing problem around such low elos. So it has nothing to do with any strategy in the game. At all higher elos, people eventually figure out the counter play for all off-meta strategies that pop up.

They might actually even end up at slightly lower elo than their potential try-hard elo.

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