Hautevilles 2 - Roger in Sicily has been bugged, probably with the release of RoR

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.102.18071.0
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Right when the scenario (Hautevilles 2 - Roger in Sicily) starts, Sicilian People (Gray player) get defeated right at the start. Also, Roger does not get upgraded when fighting enemy units/buildings/walls, contrary to the previous scenario where both heroes received upgrades correctly, up until they had 400 HP.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Start Hautevilles mission 2 (Roger in Sicily) on Hard
  2. Attack an enemy and kill enough units with Roger + let him attack wall segments and buildings, too
  3. Notice that he’s not getting upgraded

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?
Sicilian people should not be defeated right at the start, and Roger was supposed to be upgraded, just like in the 1st mission (or just like heroes in Jadwiga were upgraded or how Rajendra heroes upgraded all the units).

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
In this video, Sicilian people do not get defeated at the beginning. AoE2: DE Lords of the West | The Hautevilles | 2. Roger in Sicily - YouTube

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
Not necessary

Hello @TrustfulMango90
This is an issue we’re already tracking :slight_smile:
Thanks for your report!

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