I think there is some things should keep hided between players, and some meta behaviours pushed by a devs’ mistakes that we see as normal things. Here my list of changes:
-Remove enemies score. It help to speculation about rush, up ages, premature GG’s. I think players should use only the information collected by your scouting.
-Remove detailed stats of enemies units. Players should to use little skirmishes or take risk in all-in battles to know the real power and upgrades of the enemies in the empiric way. Just keep the HP bar, but only for Units, not for buildings, because building has the graphic degradation, and fire to know her life stiuation. Making units bleeding could be too much confuse or lagging
-Remove the “bug” that let you see what pass over a building foundation. This always seemed ridiculous for me.
Thanks for read. Have a nice day