Question regarding points and divisions. I play a lot of team games with friends. Currently I am Conqueror I with 1459 points. These points correspond with my current rating according to aoe4world. My friend is Diamond I with 1291 points.
We get notably different scores when we win or lose a game. Expected is that I gain relative few points compared to my friend (or lose some more when we are defeated). This because I’m already a higher rank and I should be rewarded less for beating enemies below my skill level whereas my friend should be rewarded extra for beating enemies above his skill level. Of course enemies may vary but the concept of this stays in place.
However: the opposite is true. Last game I gained +25 points. My friend gained +21 points. I’d expect the opposite to be true. And this game was not an outlier. When we lost a game I lost 24 points. He lost 29 points. Another friend, currently at 1304 point lost a whopping 34 points in a 2on2 match where I only lost 26. Our last win he gained 14 points, I gained a whopping 22.
This makes zero sense to me. How does the system determine how points are attributed to each player? It nearly looks like it also takes quick match ranking into account or something. But that would be highly odd (and widely open the door to abuse the system by tanking ELO is a specific type). And even if that would be the case: after 100 games this effect should have been levelled. So even if there is a hidden ELO in the background (but why?) it doesn’t seem to level/update at all as more game data is entered into the machine for points calculation.
Anyone knows more on this? I’m perfectly fine with getting a lot of points for winning and losing only a few when losing, but to my friends it can be frustrating they need 3 wins to offset 1 loss.
TLDR: This point system makes no sense. I’m 1450 points or so. Friend is 1300 or so. We win a 2v2 ranked game. He gets +13. I get +22. No clue how that is possible. Anyone knows why? We have played hundreds of games together.