@Akleoni I agree, a.i. tends to be pretty stupid. While I’m not great at these skirmish matches, I did manage to beat normal level a.i. in halo wars 2. I discovered that the a.i. quickly builds up an attack force to smash my base, but if I do the same and I start smashing their base, they don’t even withdraw their army to protect their only base. I’ll check out Art Of War again. I am playing with controller, but timing is also important, not only a player’s reaction speed. I wonder if I’m training too many villagers and not getting enough return on them, while I could have trained 10 soldiers.
@SlyfoxLegend I’m not strictly following a build order, but I did practice building up from dark age to castle age. Getting the right resources at the right time and training extra villagers etc. I still make mistakes like not scouting enough or sometimes, not having the resources or required buildings to advanced to next age. Fast castle would mean you have about 15 villagers right? It feels so slow unless I have >20 and even then it seems like everything costs too much.
I guess armoury upgrades are for later and it’s better to have units, even if they’re only tier 1 or tier 2 upgraded. I have watched a few videos but there is so much info and I think I have to watch a few more. I’ll take your suggestion on trying different rush strategies. I haven’t planned what units to train in my games. Sometimes I have a mix or I’m trying to build up the economy and don’t have spare resources for military (big mistake)
Map type makes a big difference it seems.
I like the idea of a scout rush because I haven’t got the Ride For Ruin achievement (kill x amount of enemies using scouts in the Tool Age)
A lot of maps would allow flanking I guess, if the middle isn’t plugged (for small maps not defending the gap in the trees would be bad). I’m playing skirmish games in Arabia and Black Forest, but I’m more interested in game modes. It seems that Random Map is the best game mode - always start in dark age with few resources and 1 scout, 3 villagers. Does Random Map force a random map every time? The option to choose a map still seemed to exist but I think it’s over-ridden.
Are other game modes popular online, like regicide or wonder victory, or is that mainly a thing that people do with friends? From my understanding most people play in “ranked” matches, and that effects ELO, so an idiot like me with a controller will get lower ELO to get better matches, or do any matchmaking games effect ELO? I’ve never dared to start a match online, I’m holding off 
My avatar is a pig, just for lols. I’m 34 years old so I want to play as well as I can, but I will disable cross-platform chat, if not disable chat entirely in xbox settings if I play online. I’m interested to know if anyone else knows how to approach this on xbox, is there much point in ever learning chat features? The chat commands are button combos, like cheat codes. Also I’m not aware of a shortcut to use text chat, even though I’m playing at a desk with a mechanical keyboard permanently plugged into my xbox.
One final comment - seems like building a castle isn’t a smart plan for defense. a.i. usually has siege or enough units to attack a castle, so perhaps getting lots of stone isn’t smart. I kinda want to wall off a few towers but this doesn’t seem like a good move, I think I should gather less stone early in the game, or just have ~600 but not necessarily use it right away. Rather have wood, food, gold.