How can we make Meso-Civs balanced?

Why not borrow some mechanics from Cossacks/American Conquest and other games?

-You can capture enemy Workers and get their technologies.
Aztec warfare culture by the way has heavily based on capture enemies.

-You can capture enemy buildings by send inside your soldiers

-Considering they are very light, why shouldn’t they be able like some Units from Battle from Middle Earth to simply climb on and over Walls?

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