I’m somewhat profficent both in zbrush and in blender and I know how to modiffy the protoy and the techtrey xml files to create and asign a new unit. What I’m missing is the middle point. How do I take my supercool 3D model of a soldier and turn it into a rigged playable entity that can be used for AoE3?
You can use almost any model in the game for starting as a placeholder, and repainting it when you need your unit. What are you planning to do?