Find almost nothing, but find a way to create some units… WIth some findings
1 - On the left… a copy model for reginleif with different stats… New unit too.
---- As you see, the shield is different, but if I try another one, it will be off place.
2 - Norse villager with the “hirdman” animations. new unit
— The spear is on point. Animations follow nicelly. But not sure it’s very visible, but the shield is stuck INSIDE the unit. Try to use 2 attach points, but both fail. Basket and Rangedweapon.
3 - The egyptian villager get a curious case here. Maybe my print wasn’t so clear. But the sword in her right hand is on point. But the knife in the off hand, is upside down. Just let there because work with the 2 weapons setting. Animation of the fanatic attack. again, working. new unit too.
4 - normal reginleif, again, if not that shield, or theseus one, it you be floating close to her.
Now another cases…
5 - The Valkyrie, got no problem, even if you change her shield, as I did in the Image with the cavalry shield, it goes in place… in this case, to appear you need the techs, or can work around with a little more. Changing Weapons though is a lost case for now. Tried to give a different skin, but the shield hide a little. But work nicelly.
6 - Hero of Ragnarok with this weapon, got no problem with animations whatsoever.
7 - Same with hersir. The axe is 100 functional. BUT… if you change for the MINOTAUR axe, for example, The final hit will be at 90 Degrees, smaking with its side. But won’t be floating
8 - Another hirdman… or hirdwoman in this case. Strange… both attachments are called “weapon” and “shield”, but they act as if there’s none.
Strange, that only the villager main weapon work this way.