To clarify: I know the AI is improved from the original, and I also know, as a fact, that it cheats on resources. All I’m asking for is the exact numbers.
AFAIK hardest = hard +20% handicap and extreme = hard +40% handicap
It’s not also a fixed bonus of resources at the start?
I don’t think so. It is only a boost in gather rate as far as I know (maybe training time as well ?)
They end up getting more at the start coz they gather 20% - 40% (hardest - expert) more from the crates due to the handicap
Ahh that makes sense. So they practically start out with almost an entire extra crate of wood and practically two extra crates of food. That explains a lot.
Does anyone have a solid rush strategy that tends to work on them? I’ve tried and found it difficult, which is dissatisfying if I can’t practice rushes outside of online games to work out kinks.