How strong is the goth flood in a team game? Late game it has reached its full potential.
Masses of champions, huskarls, and halberdiers. Combined with a steady flow of trade cards to keep the gold coming in. In addition allied units such as longbows, elephant units, and other units.
Masses of champions can deal with annoying halberdiers to protect their ally’s elephants. Long Bowman can be ridiculously annoying to deal with with masses of infantry acting as a meat shield. There are probably many other units that can benefit greatly with masses of infantry to protect their weaknesses.