Lately I’ve been running into a ton of Teuton players on Arena who do a really early tower push — usually around 17 villagers with 8-10 forward vills — and I’m honestly not sure what the proper response is supposed to be.
They start by building a tower next to the wall, break in, and then chain towers forward to deny berries, gold, and often even stone. Since Teutons get double garrison space in towers, they always win the 1v1 tower fights, and with cheaper farms they usually hit Castle and Imperial faster too. Most of the time, defending turns into a long repair war where I eventually run out of stone while they’re still taking map control.
I’ve tried a few approaches:
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Loom early and fight the first tower: Sometimes works, but fighting under their tower is risky and usually costs villager HP or deaths. They can also bait with fake towers to provoke idle villager time and just delete and run away if not. As we are fighting under a tower, 10vs10 is not really feasible to ensure victory, but if we send more villagers thats just more idling.
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Fast Feudal into defensive towers: Teuton towers out-garrison others, and if it turns into a repair battle I’ll run out of stone first.
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Pre-emptive towers with Fletching: Helps protect key resources but doesn’t actually stop them from pushing forward or tanking damage while building a tower of their own and then garrisoning.
Even if I manage to hit Castle first, I’m often forced to drop a defensive castle while they’re free to place one aggressively or boom behind the pressure. Rams can get deleted by vill fights, mangonels lose to upgraded towers, and going fast Imperial isn’t always possible because their eco is usually untouched. If you try to push with rams to destroy castle he can easily defend with a couple of teutonic knights
It just feels like there’s very little counterplay in the early stages — militia and villagers die too easily to towers, archers can only delay, and committing to defense often just leaves me behind in eco and map control. Trying to age up faster with less space, less resources and under pressure is usually also futile, and even if i reach imperial i cannot push with bombards only with trebs due to crenallations. But if my only castle is destroyed and got no stone left its instantly GG.
Is there a reliable strategy I’m missing here? Curious how others deal with this at ~1100–1400 ELO. Towers are usually described as a defensive building, having them be the best offensive option in feudal age for teutons does not feel quite right.